Chapter 16. Pulling It All Together

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Getting ready to build an application can be a very frustrating task; however, if you approach it with a solid methodology, the frustration can be greatly simplified. In Chapter 8, "Object-Oriented Design," a standard way to approach an object-oriented application was introduced. In this chapter, we will use that process to plan, design, and implement a complete application. Just as was introduced in Chapter 8, it all begins by understanding the business problem which we intend to solve. This begins by identifying the problem domain.

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Object-Oriented Programming with ActionScript 2.0
Object-Oriented Programming with ActionScript 2.0
ISBN: 0735713804
EAN: 2147483647
Year: 2004
Pages: 162

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