Create Naval Warfare Game: Create a client-server application that allows multiple socket-based client applications to conduct naval warfare against each other. Each client can add ships to the “ocean” surface at a specified location. Each client can fire a shot blindly into any spot in the ocean. If their shot hits an opponent’s ship that ship is sunk and removed from the ocean surface.
Remotely Access Legacy Datafile: Using the DataFileAdapter class presented in chapter 18, example 18.23, create a multi-threaded server application that allows socket-based client applications to remotely query and update the data file.
Remotely Access Legacy Datafile: Using the DataFileAdapter class presented in chapter 18, example 18.23, create an RMI-based server application that allows RMI-based client applications to remotely query and update the data file.
Chat Program: Write a client-server application that allows multiple socket- or RMI-based clients to connect to a server and exchange messages with other connected users.
Secure Chat Program: Modify the chat program created in project 4 so that users have the option of sending messages in the clear (unencrypted) or encrypted.
Remote Application Launcher: Write a client-server application that allows client applications to browse a selection of server-side Java applications, select one, and launch it while observing its console output in a client-side text area.