Part II: Globalization
Now that you have seen the importance of creating internationalized products, and learned about the steps inherent to the design process, it is time to examine one of the building blocks of world-ready softwareglobalization. As mentioned in Chapter 1, "Understanding Internationalization," creating software for the global market consists of both world-readiness and localization, with world-readiness broken down further into globalization and localizability.
While Part I, "Introduction," provided a general conceptual framework with regard to creating and designing world-ready software, including an initial look at globalization and localizability, Part II contains chapters with specific technical details to help you globalize your product. There are eight tasks necessary to achieving this goal. The first six tasksshown in the following listare discussed in Part II, while the final two are discussed in Part III,"Localizability."
Note that the chapters in Part II deal with some rather advanced concepts of coding Microsoft Win32 applications and of creating Web content. Therefore, it is assumed that you are already familiar with Win32 and Web development coding, and that you want to expand your scope of knowledge to encompass world-readiness.