Related Chapters

  • Chapter 1—Know the Standards.

    Presents the Windows user interface standards, consisting of Designing for the User Experience, the Designed for Microsoft Windows logo requirements, and the Microsoft Manual of Style for Technical Publications, Second Edition.

  • Chapter 10—Good User Interfaces Are Visible.

    Offers several suggestions on how to make user interface functionality self-evident.

  • Chapter 11—Good User Interfaces Are Invisible.

    Offers several suggestions on how to prevent user interfaces from drawing attention to themselves—the ultimate goal of "le look."

  • Chapter 15—Keep It Simple.

    Presents a Windows user interface roadmap that compares the various Windows user interfaces and shows how to decide which one to choose, primarily with the goal of obtaining simplicity.

  • Chapter 16—Prefer the Standard Controls.

    Describes the advantages of the standard controls, both good and bad reasons to use custom controls, and how to select a custom control.

  • Chapter 29—Check Your Dialog Boxes.

    Gives a list of useful items to check to make sure your dialog boxes are done correctly.

  • Chapter 30—Check Your Error Messages.

    Gives a list of items to check to make sure your error messages are necessary, helpful, informative, and easy to understand.



Developing User Interfaces for Microsoft Windows
Developing User Interfaces for Microsoft Windows
ISBN: 0735605866
EAN: 2147483647
Year: 2005
Pages: 334

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