Moving Beyond the LoopYou've now learned how to build up a basic pattern from scratch, how to copy and paste material to create a new section without reinventing the wheel, and how to alter the existing material to create new material. Assuming that you don't want to simply repeat your existing rhythm track throughout the rest of your song, it's time to move forward into some new material. You'll start by creating a new loop. If you haven't already created a clear plan for your song, it may help if you consider these simple categories:
Though there is no "right" way to build a song, these examples will help you work
To
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In the Sequencer, copy-drag an earlier section into a new loop area (
Figure 4.44
).
Figure 4.44. Clone the previous section to create a new one using the copy-drag function.
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Add new notes or drum sounds (
Figure 4.45
).
Figure 4.45. Alter and add to cloned material to differentiate the new section from the old. Here, new material intensifies the old section.
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Consider introducing a longer drum phrase that builds up to a new section.
Figure 4.46. The Line tool is handy for drawing straight lines across dense sections of datain this case, velocity bars.
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Make a new loop area.
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Create a new basic pattern using sounds not
Figure 4.47. In this breakdown example, the beat
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Tip
Breakdowns work on the principle of contrast to the previous section. Using sounds not emphasized in the previous section can increase contrast.
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Make a new loop area in the Sequencer.
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2. |
Write a fill or short pattern to use as a break or a bridge between sections (
Figure 4.48
).
Figure 4.48. A transition section serves as a bridge from one section into another. This transition section is a break beat using a short, repeating phrase.
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Editing Timing in Reason
If you are performing on a MIDI keyboard to record tracks, you may want to clean up the timing of your performance. In the old days, this task was a nightmare and usually
Using
quantization,
Reason makes it easy to input
Notes that do not fall precisely on a grid boundary are moved to the
Snap-to-Grid and QuantizationTo help make timing adjustments easy, Reason has a number of quantization controls located on top of the Sequencer window. Reason has three ways of cleaning up timing: snapping notes to a grid, record quantize, and quantization edit. Let's look at snap-to-grid first.
Snapping notes to a grid
allows you to input perfectly timed notes with the mouse. The timing of your notes is set in the grid resolution menu. By default, Reason
To snap a note to grid using the mouse
To add triplets
The
record quantize
method fixes notes to a grid during recording with a MIDI keyboard, cleaning up timing
before
notes are written to a track. (You'll read more about this in the
And lastly,
quantize edit
is a clean-up method for notes that are already written to a track. It has the advantage of working only on the note or series of notes you select. You can record
To quantize edit
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