[A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] hand weapons 2nd 3rd handling movement 2nd heads classifiers heterogeneous computational models hierarchical state machines 2nd hidden Markov model 2nd hierarchical architectures hierarchical models hierarchical state machines 2nd 3rd 4th advantages custom semantics 2nd disadvantages heterogeneous computational models 2nd hierarchies 2nd 3rd 4th 5th 6th 7th 8th 9th interaction semantics 2nd levels of detail 2nd 3rd 4th 5th master/slave relationships 2nd nested states 2nd 3rd stacks 2nd 3rd hierarchies hierarchical state machines 2nd 3rd 4th 5th 6th 7th 8th 9th moods 2nd 3rd reinforcement learning 2nd hierarchy of genetic algorithms high-level specifications FEAR (Flexible Embodied Animat 'Rchitecture) 2nd high-level understanding Hoff, Marcian Adaline (adaptive linear neurons) Holland, John human/machine interaction emotions 2nd 3rd 4th hybrid decomposition hybrid interpreters RBSs (rule-based systems) hybrid solutions hypothesize-test cycles backward-chain interpreters |