Part V. Conclusion

The last few chapters covered a nice blend of technology, discussing a wide variety of little behaviors that make a tremendous difference when it comes to believability and realism.



AI Game Development. Synthetic Creatures with Learning and Reactive Behaviors
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors
ISBN: 1592730043
EAN: 2147483647
Year: 2003
Pages: 399

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