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Chapter 1: Introduction
Figure 1.1: Class diagram of the dictionary.
Chapter 2: Automating Unit Tests
Figure 2.1: The AWT test runner.
Figure 2.2: The Swing test runner.
Figure 2.3: StringBufferTest without tests.
Figure 2.4: Test runner reports a failure.
Chapter 3: Basic Steps of the Test-First Approach
Figure 3.1: Top-down versus bottom-up approaches.
Figure 3.2: A small test class hierarchy.
Figure 3.3: Package structure with test classes.
Chapter 5: The Inner Life of a Test Framework
Figure 5.1: JUnit class diagram.
Figure 5.2: Sequence diagram for the start of a test case.
Chapter 6: Dummy and Mock Objects for Independence
Figure 6.1: Schematic view of the Dependency Inversion Principle.
Figure 6.2: Schematic view of the mock objects hierarchy.
Chapter 7: Inheritance and Polymorphism
Figure 7.1: A simple inheritance hierarchy.
Figure 7.2: A parallel test hierarchy.
Figure 7.3: Interfaces.
Figure 7.4: Interface test classes.
Chapter 9: Persistent Objects
Figure 9.1: Object model of the CRM application.
Figure 9.2: An object-centered persistence interface.
Chapter 12: Web Applications
Figure 12.1: MyServlet in the browser.
Figure 12.2: Test case running in Cactus.
Figure 12.3: ServletInvocation.
Chapter 13: Graphical User Interfaces
Figure 13.1: The desired
Product Editor
layout.
Figure 13.2: A "rudimentary" layout.
Figure 13.3: The improved layout.
Chapter 14: The Role of Unit Tests in the Software Process
Figure 14.1: Activities, intermediate results, and products in the development process.
Figure 14.2: Quality-assurance tasks.
Figure 14.3: The waterfall model [Boehm76].
Figure 14.4: An incremental process.
Figure 14.5: Comparing the costs of manual versus automated testing.
Figure 14.6: Structure of the Rational Unified Process.
Figure 14.7: Relations between the RUP's testing artifacts.
Appendix B: Unit Tests with Other Programming Languages
Figure B.1: The SUnit test runner.
Figure B.2: A graphical test runner.
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Unit Testing in Java: How Tests Drive the Code (The Morgan Kaufmann Series in Software Engineering and Programming)
ISBN: 1558608680
EAN: 2147483647
Year: 2003
Pages: 144
Authors:
Johannes Link
BUY ON AMAZON
Interprocess Communications in Linux: The Nooks and Crannies
The fork System Call Revisited
IPC Using Socketpair
Thread-Specific Data
C.2. RPC Definitions
C.3. RPC Keywords
MySQL Cookbook
Using Column Aliases to Make Programs Easier to Write
Calculating Intervals Between Times
Using ALTER TABLE to Normalize a Table
Reusing Values at the Top of a Sequence
Inserting Records in One Table That Include Values from Another
Web Systems Design and Online Consumer Behavior
Chapter IV How Consumers Think About Interactive Aspects of Web Advertising
Chapter VI Web Site Quality and Usability in E-Commerce
Chapter X Converting Browsers to Buyers: Key Considerations in Designing Business-to-Consumer Web Sites
Chapter XVI Turning Web Surfers into Loyal Customers: Cognitive Lock-In Through Interface Design and Web Site Usability
Chapter XVII Internet Markets and E-Loyalty
Special Edition Using FileMaker 8
Troubleshooting
Working with Entities and Attributes
Importing from an ODBC Data Source
Troubleshooting
Building Web Applications with XSLT-CWP
Understanding Digital Signal Processing (2nd Edition)
DFT FREQUENCY AXIS
DERIVATION OF THE RADIX-2 FFT ALGORITHM
THE Z-TRANSFORM
FREQUENCY TRANSLATION WITHOUT MULTIPLICATION
FREQUENCY TRANSLATION USING DECIMATION
Digital Character Animation 3 (No. 3)
Chapter Two. Modeling Characters
Chapter Four. Basics of Animation
Chapter Five. Creating Strong Poses
The Mechanics of Walking
Conclusion
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