index_L

 

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

Lambert command (Materials menu) 
laser scanners 
laser sintering 
lasso selecting 
Last Selected Tool button 
lattice skinning  2nd 
Lattice tool 
layers
    background materials and alpha channels  2nd 
    compositing and  2nd  3rd  4th 
    description of 
    Lightwave vs. Maya 
    max vs. Maya 
    render 
    thinking in 
Layers dialog box
    overview of 
    Reference mode 
Layouts option (panel menus) 
learning new techniques 
leaves
    overview of 
legs, adding Inverse Kinematics to  2nd  3rd 
Lens Flare effect 
level of detail, changing NURBS display of 
light linking
    max vs. Maya 
LightFog material type 
lighting  [See also ambient light]
    beach scene
        camera and 
    caustics for underwater scene, creating  2nd 
    default, for rendering 
    falloff 
    Image based  2nd  3rd  4th  5th 
    Lightwave vs. Maya 
    max vs. Maya  2nd  3rd 
    overview of 
    simulating natural 
    sunlight for beach scene, creating 
    three-point approach  2nd 
Lighting menu (panel menus) 
lights
    creating 
        max vs. Maya 
Lightwave (NewTek)
    animation  2nd 
    control interface  2nd 
    global differences from Maya  2nd  3rd 
    lighting 
    materials  2nd  3rd 
    modeling 
    overview of 
    post effects  2nd 
    previewing 
    rendering  2nd  3rd 
    viewport navigation 
line art 
line of action 
Linux
    minimum requirements 
List Hotkeys dialog box 
Live module (Unlimited) 
LMB (left mouse button)
    overview of  2nd 
local mode for transforms 
Lock Selection button 
lossy compression 

 


Maya 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2006
Pages: 198

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