index_M

 

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Macintosh OS X
    minimum requirements 
magazine resources 
maintaining symmetry 
maintenance contract
    batch rendering license and 
Make Paintable command (Hotbox menu) 
manipulating
    views
        dolly control  2nd 
        overview of 
        track control 
        tumble control 
manipulator
    transforming objects and 
mapping
    Lightwave vs. Maya 
maps
    max vs. Maya  2nd 
market for Maya 
marking menu, building  2nd  3rd  4th  5th  6th 
marquee selecting 
mask channels  2nd 
master shots 
matching up image planes 
material creator
    opening 
material libraries
    creating  2nd  3rd 
    max vs. Maya 
material shaders
    installing 
material types
    rendering time and 
materials
    assigning imported 
    Lightwave vs. Maya  2nd  3rd 
    max vs. Maya  2nd  3rd  4th 
Materials menu commands
    Lambert 
materials.  [See also texturing]
Max 2D Angle setting (Select Contiguous Edges Options dialog box) 
max.  [See 3ds max]
maximize
    max vs. Maya 
Maya
    challenges of 
    competitors 
    overview of  2nd 
    release of 
    uses for  2nd  3rd 
    versions of  2nd  3rd  4th  5th  6th 
Maya Hardware rendering mode
    overview of 
Maya Personal Learning Edition (PLE)  2nd 
Maya Software rendering mode
    overview of 
measurement tool, creating 
measurement tools
    max vs. Maya 
MELscript 
    case sensitivity of 
    copying 
MELscripting 
MELscripts
    installing 
memory 
Mental Images website 
Mental Ray
    description of 
    Global Illumination or Final Gather features 
Mental Ray renderer
    Image based lighting and  2nd  3rd  4th  5th 
    overview of 
Mental Ray rendering mode
    overview of 
menu bar
    overview of 
menu items
    testing 
menus
    Create 
    max vs. Maya 
Merge Vertex command (Hotbox menu) 
Merge Vertices command (Hotbox menu) 
merging
    vertices  2nd  3rd  4th 
merging vertices 
mesh
    adding modifiers to
        max vs. Maya 
    editing
        max vs. Maya 
meshes
    converting to Subdivision Surfaces 
    editing 
Microsoft
    SoftImage and 
    Windows Media Player  2nd 
middle mouse button.  [See MMB]
migrating
    from Lightwave to Maya.  [See Lightwave (NewTek)]
migrating to Maya from 3ds max.  [See 3ds max]
minimize
    max vs. Maya 
minimum system requirements  2nd  3rd 
Mirror Joint Options dialog box 
mirroring joints 
MMB (middle mouse button)
    overview of  2nd 
MMB-dragging in Scale mode in Graph Editor 
modeling
    beach  2nd  3rd  4th 
    cage/smooth approach to 
    fish
        eyes, adding 
        fin, positioning 
        fin, tapering  2nd  3rd 
        mouth opening  2nd  3rd  4th 
        overview of 
        positioning 
    human head
        cheek, creating  2nd  3rd  4th  5th 
        chin, creating 
        eyes, creating  2nd  3rd  4th  5th  6th 
        face, creating 
        finishing  2nd  3rd  4th  5th  6th  7th 
        forehead, creating  2nd 
        image planes, setting up  2nd  3rd  4th 
        mouth, creating  2nd  3rd  4th  5th 
        neck, creating  2nd 
        neck, finishing  2nd 
        nose, roughing in  2nd  3rd  4th  5th  6th 
        nostrils, creating 
        overview of  2nd 
    Lightwave vs. Maya 
    max vs. Maya  2nd 
    ocean  2nd 
    overview of 
modeling aids
    max vs. Maya  2nd  3rd 
modeling technique
    choosing  2nd  3rd 
modes
    changing 
    hotkeys 
    Numeric Input tool  2nd 
modifier stack
    max vs. Maya 
monitors
    second 
Monsters Inc. (movie) 
morphing  [See Blend Shape deformer]
motion blur
    rendering time and 
motion paths
    putting fish on 
mouse  [See also right-clicking]
    clicking to select objects 
    hand position while working and 
    three-button 
mouth
    human, creating  2nd  3rd  4th  5th 
    refining 
move snapping 
Move tool
    overview of  2nd 
    w hotkey 
movie files
    rendering to 
movies
    Maya, using for 
    on CD-ROM  2nd  3rd 
moving
    curves 
moving.  [See track control]
multiple objects
    transforming 

 


Maya 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2006
Pages: 198

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