Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] caching call( ) method using with send( ) calls client-to-server debugging server-to-server making without waiting for connect( ) reasons for use with methods room application server-to-client server-to-server camera and microphone, using Camera class 2nd 3rd 4th attaching and publishing video get( ) method permissions setMode( ) method setMotionLevel( ) method setQuality( ) method settings modes motion activity level quality working wth keyframes Camera objects, SetBandwidth component and CaptionEvent class case-sensitivity support by language, file format, and Flash Player version catch statements catching events CERT Coordination Center (CERT/CC) CFCs (ColdFusion components ) calling service method CFML and creating 2nd creating authentication handling return values named parameters passing parameters to a service method referencing CFML [See ColdFusion, Markup Language] chaining stream between application instances running on separate FlashCom servers Challenge Handshake Authentication Protocol (CHAP) challenge-response authentication [See one-time hash systems] Chambers, Mike changePswd( ) method (Server Management API) chapAuth/authMethod.asc file characters , double-byte chat application closing session main.asc file for simple video chat application with video Chat class Chat component 2nd allowClear property configurable server-side attributes enhancing histlen property nested components PushButton ScrollBar persist property process overview Send button chat history, receiving and displaying chat room, building adding audio/video chat rooms, polling chat rooms/instances Chat.connect( ) method chat_mc ChatRoom and Lobby example chatRoom application, clients connecting to chatRoom.asc file Chattyfig FlashComm mailing list checkTicket( ) function 2nd classes communication [See communication classes] custom [See custom classes] Clear.Failed code string Clear.Success code string click( ) function click( ) method (PublishVideoControlsState class) Client class Client objects client queues client-side ActionScript accessing undefined variables case-sensitivity global object versus server-side ActionScript 2nd client-side versus server-side code client-to-server calls Client.call( ) method client.getStreamLength( ) method defining on server Client.method versus Client.prototype.method Client.prototype object using to extend all clients Client.setBandwidthLimit( ) clientGlobals clientid property (information object) clients assigning unique IDs connection to an application making sure alive servers and clipMask property (VideoConference) clone( ) method from PeopleList.as file close( ) method closed captions ClosedCaptionsManager class code property information object of information object and connections response object code string, failed codecs MP3 audio Screen Recording Sorenson Spark 2nd Speech codes, MPEG-2 ColdFusion CFML page CreateUUID( ) method Flash Remoting gateway URL Flash Remoting with FTP, using to mirror streams creating a stream manager creating an FTP server class creating FlashCom application creating publishing client Markup Language MX and Flash Remoting, overview MX and FlashCom passing parameters to service method response objects retrieving list of streams creating CFCs creating streams client setting up streams writing FlashCom application return values service address service method web site ColdFusion components [See CFCs] collisions, avoiding shared object update ComboBox command design pattern commandHandler object Communication Application Inspector 2nd 3rd 4th 5th testing and fixing server-side code using to run scripts communication applications, designing 2nd communication classes Camera [See Camera class] Microphone [See Microphone class] NetConnection [See NetConnection class] communication components 2nd [See also components] AudioConference [See AudioConference component] AVPresence [See AVPresence component] building building simple chat room calling methods on server-side code Chat [See Chat component] chat room, adding audio/video ConnectionLight [See ConnectionLight component] corresponding client-side ActionScript class creating application that monitors connection Cursor [See Cursor component] downloading latest framework methods close( ) connect( ) init( ) onUnload( ) setUsername( ) overview PeopleList [See PeopleList component] PresentationSWF [See PresentationSWF component] PresentationText [See PresentationText component] RoomList [See RoomList component] server-side requirements SetBandwidth [See SetBandwidth component] SimpleConnect [See SimpleConnect component] UserColor [See UserColor component] VideoConference [See VideoConference component] VideoPlayback [See VideoPlayback component] VideoRecord [See VideoRecord component] Whiteboard [See Whiteboard component] without SimpleConnect complex method names component framework loading overview component model overview Component Parameters panel Component Skins folder component-level authorization component.asc file components [See also communication components] adding user status input and display authenticating building client-side Status component building server-side Status component Chat client-side code creating MyChat MyChat special commands server-side code turning off MyChat history communication [See communication components] component frameworks and creating an authenticating component AuthConnect and ColdFusion component AuthConnect, client-side AuthConnect, server-side AuthConnectTest, client-side AuthConnectTest, server-side creating container component building .fla file client-side code server-side code SharedAddressForm creating simple component from scratch application using SharedTextInput building the .fla file client-side class file server-side code SharedTextInput customizing DataGrid designing and building a PeopleList component designing and building status component getter and setter methods listenable shared objects overview people list building graphical interface tying to the shared object PeopleGrid PeopleList sample source code shared text [See SharedText component] source files text chat connecting the user interface and shared object history 2nd message passing parsing user interface VideoConference VideoWindow viewing in Flash Components panel 2nd components.asc file compressed video data compression audio and video constant bit rate (CBR) variable bit rate (VBR) concurrency ActionScript thread asynchronous callbacks latency and application state serializing requests shared objects and conferences bandwidth and conferencing systems config.asc file, authentication method configuration files Adaptor.xml Application.xml 2nd Server.xml Vhost.xml 2nd Connect button connect( ) method 2nd passing URI of application instance connect_btn connection information, checking ConnectionLight component 2nd 3rd client-side component parameters connection status default ping interval enabling without SimpleConnect functionality information overlay Latency Threshold parameter Measurement Interval parameter connections 2nd [See also NetConnection object] anonymous bandwidth demands for number of client code property of information object and failing ideal bandwidth making new making or breaking with Connect button managing multiple to same chat room instance network, testing and debugging refused script that handles connection- related events script to display messages server-side script (main.asc) to accept or reject connections based on username and password suggested bandwidth and image quality settings for video waiting to connect ConnectionTester class client-side, partial listing of server-side, pingClient( ) method ConnectionTester component server-side, addClient( ) method constant bit rate (CBR) compression copying files cosAlphaTest application crackers versus hackers Create New Symbol dialog box createChildren( ) method CreateUUID( ) method (ColdFusion) 2nd 3rd Crocker, Glenn cue points Cursor component 2nd cursor, smoothing custom classes and shared objects |