In order to gain a practical perspective about the varying roles of a producer, we interviewed two veteran producers whose experience includes working for publishers such as 3DO, Activision, Eidos, Electronic Arts, and Midway. The individuals interviewed are Bill Hindorff and Mike Kawahara. Both of these producers have been in the business since the early days, and have in excess of 40 years of game production experience between them.
A producer is typically in charge of three to five projects at any given time. A project can be defined as a unique title for a specific platform. If a project is small in scope or duration, the producer might have responsibility for even more, or, depending on the publisher he works for, he might have as many as 10 to 20 titles under his domain.