Use of Symbols and the Library

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If you plan on doing animation that involves talking heads, walking and running characters, and moving scenery, you would be wise to develop those objects in FreeHand and make them symbols. When a FreeHand animation is imported into Flash, all the symbols that are related to the project ride along and can be found in the Library. As you probably know, this can save you valuable disk space and loading time, and improve the overall performance of the movie.

FreeHand symbols work seamlessly in Flash. Once there, you can turn them into anything that Flash can use. You can make symbols into buttons, movie clips, and graphics. See the Flash section of this book for more information.

The scope of this book does not allow a discussion of traditional animation techniques. Constructing the drawing for animated characters and props is a project meant for FreeHand, and the storyboard and general conceptual work can be done there to speed up your workflow.



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Macromedia Studio MX Bible
Macromedia Studio MX Bible
ISBN: 0764525239
EAN: 2147483647
Year: 2003
Pages: 491

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