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Killer Game Programming in Java
ISBN: 0596007302
EAN: 2147483647
Year: 2006
Pages: 340
Authors:
Andrew Davison
BUY ON AMAZON
Image Processing with LabVIEW and IMAQ Vision
Video Standards
Other Image Sources
Pixel Value Analysis
Quantitative Analysis
Character Recognition
Java for RPG Programmers, 2nd Edition
The Java Onion
Structured Operations And Statements
Date And Time Manipulation
Threads
Database Access
Java How to Program (6th Edition) (How to Program (Deitel))
Software Engineering with Inheritance
Abstract Classes and Methods
Files and Streams
Generics and Inheritance: Notes
Class Arrays
AutoCAD 2005 and AutoCAD LT 2005. No Experience Required
Setting Up a Drawing
Gaining Drawing Strategies: Part 2
Grouping Objects into Blocks
Generating Elevations
Working with Hatches and Fills
The Oracle Hackers Handbook: Hacking and Defending Oracle
Oracle and PL/SQL
Triggers
Attacking Oracle PL/SQL Web Applications
Running Operating System Commands
Accessing the Network
Digital Character Animation 3 (No. 3)
Approaching Design as an Artist
Design Styles
Chapter Three. Rigging Characters
Understanding Motion
Conclusion
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