Chapter Review


In this chapter, we built a game using the standard mode of 3D Gamemaker. The built-in levels and models make it easy to build a complete project using 3D Gamemaker. In the next chapter, we’ll look at a new type of development: creating modifications for existing commercial games using gmax.




Awesome 3d Game Development(c) No Programming Required
Awesome 3d Game Development: No Programming Required (Charles River Media Game Development)
ISBN: 1584503254
EAN: 2147483647
Year: 2006
Pages: 168

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