Index B

table of contents

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z]

back lights  
Background Color setting (Camera Attributes, Attribute Editor)  
backing up work  
Backspace key   2nd  
Bake Simulation command (Edit menu)  
baking dynamics solution  
Barrier constraint  
base materials
       applying
               chimney  
               foundation  
               overview of   2nd   3rd  
               porch  
       applying texture mapping to  
               chimney   2nd  
               door  
               doorknob  
               foundation   2nd  
               walls   2nd  
                windows   2nd  
       creating
               chimney  
               foundation  
               overview of   2nd  
               porch rails  
               roof  
               walls  
batch files
       description of  
Batch Render command (Hotbox menu)   2nd  
batch rendering
       as standalone with command prompt   2nd   3rd   4th  
       overview of   2nd  
       slave machines and   2nd  
       Spooky World project   2nd   3rd  
       to create AVI  
batch rendering license  
Batch Rendering Options dialog box  
batch renderinging
       description of  
bend deformer   2nd   3rd  
Bevel tool  
beveled NURBS objects  
bind pose
       description of   2nd  
       returning to  
bitmap image editors
       investing in  
bitmap images   2nd   3rd  
Blend Shape
       description of   2nd  
Blend Shapes
       facial animation   2nd   3rd   4th   5th   6th   7th   8th   9th  
blendShape Manager MELscript  
Blinn
       description of   2nd  
       editing material settings   2nd  
       material settings   2nd   3rd   4th   5th  
       uses of  
Blinn, James   2nd  
Blobby Surface particle type  
boat
       animating along path   2nd   3rd  
       creating   2nd   3rd   4th   5th   6th   7th  
boat floating on ocean project
       boat
               animating along path   2nd   3rd  
               creating   2nd   3rd   4th   5th   6th   7th  
       camera
               placing   2nd   3rd  
       ground
               creating   2nd   3rd   4th   5th   6th  
       importing lights  
       length of animation, setting  
       materials and lighting
               adding   2nd   3rd   4th   5th   6th   7th  
       overview of  
       rendering scene   2nd  
       water
               adding motion to   2nd   3rd  
               plane, creating   2nd   3rd   4th   5th  
       water, creating  
book Web site  
Bookmark Editor
       saving views  
bookmarks  
books.   [See resources]
bounciness attribute (active bodies)  
box modeling.   [See smooth proxy modeling]
Break Tangents button (Graph Editor)  
brightness   2nd  
Brush Settings dialog box.   [See Paint Effects Brush Settings dialog box]
brushes
       description of  
       offset, adjusting  
       overview of   2nd   3rd  
       scaling  
       width, adjusting  
budget
       prioritizing   2nd  
Bug •s Life, A (movie)  
building
       doors   2nd   3rd   4th   5th   6th   7th   8th   9th  
       helper objects   2nd   3rd   4th  
bump mapping  
       applying to flower pot   2nd  
       applying to house
               chimney  
               door   2nd  
               foundation   2nd  
               overview of  
               walls  
       overview of  
       texture mapping and  
bump maps
       description of   2nd  



Maya 4. 5 Fundamentals
Maya 4.5 Fundamentals
ISBN: 0735713278
EAN: 2147483647
Year: 2005
Pages: 201

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