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In this chapter, you have learned how to fully utilize Flash MX's video and audio powers with the use of components. By themselves, these components are massive projects. You would never want to re-create them every time you need a player, or even make them once, because they are quite complex. Outside of the remedial editing of the component's parameters, you have gained two important tools: skinning a component's graphic elements without messing up the component's functionality and controlling a component through ActionScript.
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