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G
game loop, 27 “28, 90
games
see also
programs
determining when won or lost, 91 “92
distributing, 242
ending, 70
gauge, 191 “97
GetDegree/GetRadian
command, 255 “56
GetDistance
command, 256 “57
GetX
command, 257 “58
GetXAngle
command, 258 “59
Gouraud shading, 46, 58 “61, 118, 277 “78
graphics objects
see also
objects
importing, 115 “16
making, 110 “15
working with, 116 “19
gravity, 84 “85, 278 “79
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Elementary Game Programming & Simulations Using Jamagic (Charles River Media Game Development)
ISBN: 1584502614
EAN: 2147483647
Year: 2002
Pages: 105
Authors:
Sergio Perez
BUY ON AMAZON
Cisco IP Communications Express: CallManager Express with Cisco Unity Express
Cisco IPC Express Architecture Overview
The Cisco 7940G and 7960G IP Phones
Configuring Call Transfer and Forward
PSTN Trunk Failover
Troubleshooting Cisco CME Network Integration
Building Web Applications with UML (2nd Edition)
HTTP
Document Object Model
Summary
Discussion
Overview
Java for RPG Programmers, 2nd Edition
The Java Onion
Javas Language And Syntax
Arrays And Vectors
Date And Time Manipulation
User Interface
Making Sense of Change Management: A Complete Guide to the Models, Tools and Techniques of Organizational Change
Part I - The Underpinning Theory
Organizational change
Leading change
Part II - The Applications
Restructuring
Telecommunications Essentials, Second Edition: The Complete Global Source (2nd Edition)
The Transport Network Infrastructure
LAN Basics
Fiber Solutions
Wireless WANs
The Handset Revolution
MPLS Configuration on Cisco IOS Software
Unicast IP Forwarding in Traditional IP Networks
MPLS Control and Data Plane Components
TE Basics
MPLS Features and Case Studies
Case Study 4: Implementing Layer 3 VPNs over Layer 2 VPN Topologies and Providing L2 VPN Redundancy
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