Conclusion


This chapter skimmed the surface of several topics. Hopefully, it provided enough of the groundwork to get you up and running with some of your own server-side programming. At the very least, you should have a grip on how it all works. As you have seen in this chapter, the server can do some powerful things to help you build fun games . The rest is up to you.




Macromedia Flash MX 2004 Game Programming
Macromedia Flash MX 2004 Game Programming (Premier Press Game Development)
ISBN: 1592000363
EAN: 2147483647
Year: 2004
Pages: 161

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