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Part IV: Materials and Maps
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Chapter List
Chapter 20: Exploring the Material Editor
Chapter 21: Creating and Applying Simple Materials
Chapter 22: Creating Advanced Multi-Layer Materials
Chapter 23: Adding Material Details with Maps
Chapter 24: Unwrapping UVs and Pelt Mapping
Chapter 25: Creating Baked Textures and Normal Maps
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3ds Max 9 Bible
ISBN: 0470100893
EAN: 2147483647
Year: 2007
Pages: 383
Authors:
Kelly L. Murdock
BUY ON AMAZON
Snort Cookbook
Running Snort as a Windows Service
Reloading Snort Settings
Viewing Traffic While Logging
Logging in PCAP Format (TCPDump)
Securing ACID
Cisco IOS Cookbook (Cookbooks (OReilly))
Logging Telnet Access
Reducing the Size of the Received Routing Table
Using Virtual Templates
Debugging NTP
Tunneling IPv6 Through an Existing IPv4 Network
The Java Tutorial: A Short Course on the Basics, 4th Edition
First Steps (UNIX/Linux)
Code Samples
And the Rest…
Applet Problems
Appendix E. Reference
Ruby Cookbook (Cookbooks (OReilly))
Using Symbols as Hash Keys
Automatically Initializing Instance Variables
Extracting Data While Parsing a Document
Automating Tasks with Rake
Getting Input One Character at a Time
Professional Struts Applications: Building Web Sites with Struts ObjectRelational Bridge, Lucene, and Velocity (Experts Voice)
The Challenges of Web Application Development
Creating a Struts-based MVC Application
Form Presentation and Validation with Struts
Creating a Search Engine with Lucene
Building the JavaEdge Application with Ant and Anthill
Sap Bw: a Step By Step Guide for Bw 2.0
Creating InfoObject Catalogs
Integrating Profile Generator and BEx Browser
Multi-Cubes
Performance Tuning
Object Transport
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