Chapter 18. Interesting worlds


Chapter 18. Interesting worlds

In this chapter we'll discuss some ways of enriching a game by changing the world. We'll discuss these four additions to a world.

  • Side- scroller . Make the world long and thin and have your player move through it.

  • Gravity . Put in gravitational forces.

  • Walls . Put walls into the world.

  • Trails . Use color to mark out a trail the player can move on.



Software Engineering and Computer Games
Software Engineering and Computer Games
ISBN: B00406LVDU
EAN: N/A
Year: 2002
Pages: 272

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