Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [Y] [Z] safety considerations, stop-the-line culture sales, engineering, development (SED) system Sapolsky, Harvey satisfaction, customer 2nd schedules and teams 2nd inventory [See Just-in-Time.] Kanban PatientKeeper releases philosophy of slipping dates Schnaith, Kent Schwaber, Ken scientific method Deming Cycle Just-in-Time commitment managing people problem solving 2nd steps of stop-the-line culture Toyoda, Kiichiro Toyoda, Sakichi Toyota Production System scope bloat scope control Scrum bottleneck elimination creation of definition quality improvement stress avoidance Type A Type B Type C waste elimination winning companies winning product portfolio winning teams Scrum Product Owners ScrumMasters Sears SED (sales, engineering, development) system seiketsu (standardize) seiri (sort) seiso (shine) seiton (systematize) self-directing work self-organization 2nd 3rd set-based design seven principles building quality in create knowledge defer commitment deliver fast eliminate waste myths haste makes waste one best way optimize by decomposition planning is commitment predictable outcomes specifications reduce waste testing to find defects optimize the whole respect people seven wastes [See also waste.] defects delays extra features handoffs partially done work relearning task switching seven year list, example shared leadership sharing early and often Shewhart Cycle Shimmings, Ian shine (seiso) Shingo, Shigeo introduction purpose of inspections seven wastes types of inspections ship builders, training shitsuke (sustain) Shook, Jim Shore, Jim Sienna minivan Silicon Valley Product Group silos 2nd simulation, kanban cards single point of responsibility Six Sigma 2nd slack 2nd 3rd 4th 5th slipping dates Sloan, Alfred P. 2nd slogans as incentives small batches 2nd 3rd 4th Smalley, Art Smith, Levering Sobek, Durwood software cost of maintenance development timeline difficult to change [See legacy systems.] embedded, definition enterprise, definition legacy structure of [See architecture, software.] software companies versus internal IT software development capable processes concurrent defect queues detailed design deterministic school empirical school handling changes [See change, ; management.] large-batch approach 2nd outsourcing plan-driven methods principles of [See principles ; seven principles.] process quality measurement speed versus hacking speed, competitive advantage systematic learning waterfall model 2nd software development, custom systems accountability beginning/end criteria change requests funding profiles IT departments accountability fixing versus software companies we-they model ITbusiness collaboration products versus projects software companies versus internal IT staffing we-they model Software Requirements Specifications (SRS) sort (seiri) Southwest Airlines span of influence versus span of control specialists in teams specification-by-example specifications 2nd speed [See also deliver fast, principle of ; queuing theory.] average projects cycle time dividing work into stories expediting measuring PatientKeeper delivery cycle principle of process availability process capability red flags setting upper limits time delays unique projects versus hacking Spolsky, Joel Spring Sprints, at PatientKeeper SRS (Software Requirements Specifications) staffing [See partners ; people, managing ; teams.] Stalk, George 2nd standardization, problem solving standardize (seiketsu) standards for software development statistical process control stealing hangers stop-the-line culture and scientific method andon definition safety considerations stories dividing work into iterative development no partial credit story tests [See also acceptance tests.] story-test driven development strangling legacy code stress (Mura) stress avoidance Strong Project Leader suggestion systems supervisors [See people, managing.] suppliers, choosing 2nd supply chain, lean sustain (shitsuke) Sutcliffe, Kathleen M. Sutherland, Jeff 2nd synchronization, nested synergy 2nd System of Profound Knowledge system stability and queuing theory system variation systematic learning systematize (seiton) systems design stage |