Flylib.com
PRO TOOLS R for video, film, and multimedia
PRO TOOLS R for video, film, and multimedia
ISBN: N/A
EAN: N/A
Year: 2003
Pages: 70
BUY ON AMAZON
Main page
Table of contents
About the Author
Dedication
Acknowledgments
Introduction
What You ll Find in This Book
Who This Book Is For
How This Book Is Organized
Chapter 1. Film, Video, and Multimedia Technology
A Brief History of Motion Pictures and Film Sound
Television and Video Recording
Digital Multimedia Formats
Chapter 2. Audio for Film, Video, and Multimedia
The Components of a Soundtrack
Foley Sounds
Sound Effects
Music
How Does Pro Tools Help?
Project Workflow
Chapter 3. Synchronization and SMPTE Time Code
Synchronization Basics
Origin and History of Time Code
Parameters of Time Code
Current Usages and Practices
SMPTE Time Code Scenarios
Chapter 4. Getting Started with Pro Tools and Video
Hooking Up Your Equipment
Creating a New Video Session
Importing Video Files
Checking Sync
Chapter 5. Recording to Picture
Using Audio from the Set (Production Audio)
Recording Dialog and Narration
Recording Action Sounds (Foley)
Creating Sound Effects
Importing the Score and Incidental Music
Backing Up Your Data
Chapter 6. Editing to Picture
Setting Up Pro Tools Sessions for Editing
Using Memory Locations
Using Nudge Commands
How to Use Sync Points
Playlists
Conforming to Picture Changes
Chapter 7. Processing Audio Using Audiosuite Plug-Ins
Operation of Audiosuite Plug-Ins
Reversing Files
Time CompressionExpansion
Pitch Changing
Aligning Dialog
Chapter 8. Mixing to Picture in Pro Tools
Stereo and Surround Formats
Preparation for Mixing
Film-Style Mixing Workflow
Pre-Mixes, or Pre-Dubs
Using Automation While Mixing
TDM and RTAS Plug-In Delay Compensation
Chapter 9. Delivery of Master Recordings
Mix Stems
Reference Levels
Recording a Mix on a VTR
Creating Multi-Channel Surround Masters
Bouncing to QuickTime Movies
Creating an Audio File or Data CD Master
Archiving and Backing Up the Final Mix
Harness the Power of Cinema
APPENDIX A
APPENDIX B
PRO TOOLS R for video, film, and multimedia
ISBN: N/A
EAN: N/A
Year: 2003
Pages: 70
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Welcome to DarkBASIC
Number Crunching Mathematical and Relational Operators and Commands
The Art of Using Animated Sprites for 2D Games
Adding Sound Effects to Your Game
Appendix A Answers to the Chapter Quizzes
VBScript Programmers Reference
Regular Expressions
Adding VBScript to Your VB Applications
Appendix D Visual Basic Constants Supported in VBScript
Appendix J VBA Features not in VBScript
Appendix K The Variant Subtypes
Visual C# 2005 How to Program (2nd Edition)
Summary
Wrap-Up
Base Classes and Derived Classes
Terminology
Creating a Sequential-Access File Using Object Serialization
Making Sense of Change Management: A Complete Guide to the Models, Tools and Techniques of Organizational Change
Part I - The Underpinning Theory
Team change
Organizational change
Cultural change
IT-based process change
MySQL Cookbook
Introduction
Determining the Current MySQL User
Specifying Input Column Order
Exporting Query Results as XML
Creating Forms in Scripts
Google Maps Hacks: Tips & Tools for Geographic Searching and Remixing
Hack 5. Driven to a Better User Interface
Hack 8. Generate Links to Google Maps in a Spreadsheet
Hack 19. Map Local Weather Conditions
Hack 25. Track Your UPS Packages
Hack 26. Follow Your Packets Across the Internet
flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net
Privacy policy
This website uses cookies. Click
here
to find out more.
Accept cookies