Connecting Your Camcorder and Monitor(s)
Now it's time to connect a monitor and a camcorder or VCR to your PC. An external TV monitor (as opposed to the monitor
Figure 2.2. Using a separate monitor (an inexpensive portable TV works fine) lets you see exactly how your edits will look on TV. Here are three suggested configurations, from consumer level to professional.
Then attach the IEEE 1394 or analog cable to the camcorder or VCR and to the IEEE 1394 or analog input on your computer.
Some higher-end video cards have analog video outputs as well as dual “computer monitor capabilities. In those cases you can connect your TV (external monitor) directly to the card, and you can spread out your Premiere editing workspace over two PC
I don't think I can
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Starting Premiere for the First Time: To A/B or Not to A/B?
When you first fire up Premiere it immediately
Figure 2.3. A/B or single-track editing? The standard take is for neophytes to select A/B. I
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Still "Grabbing B-Roll" After All These
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But that was film and this is video. So, when you
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I'm guessing that this advice may be after the fact because you've probably already given Premiere a brief run-through. (It offers this option only once, skipping past it when you subsequently start Premiere.) If that's the case, I'll explain how to change your workspace into single-track editing in
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The second reason to choose single-track will become apparent once you get past the
Video Alphabet Soup
Deciphering digital video acronyms can put Premiere in perspective. I'll
Video Compression Probably all the video you will edit using Premiere will be compressed. The reason is simple ”uncompressed video requires massive data storage. One second of uncompressed NTSC video at its standard 720-by-486 pixel resolution consumes about 30MB of storage. A minute requires more than 1.5GB; an hour about 90GB.
All that data requires unbelievably massive calculations to perform even simple transitions and special effects ”number
All video codec (compression/
Each codec typically has some unique feature. Some are better at compressing video with lots of action, others offer smooth data flows rather than peaks that may cause stuttering during playback on Web pages, and some focus on
No matter how well a codec works, all are "lossy." All compressed video loses some quality when compressed.
MPEG-2 is the de facto standard codec for DV compression. It dramatically
Digital Video (DV) Compression and Formats I extolled the virtues of DV in Hour 1, "Camcorder and Shooting Tips." Now I want to clarify DV compression. DV comes in at least six flavors: DV25, DVCAM, DVPRO, DV50, DV100, and DigiBeta.
DV25 (Standard DV, MiniDV, or Digital8) is the consumer/
Despite the high quality of each of these formats, they are all compressed. DV25, the format you will probably work with, needs only 13GB per hour (versus 90GB for uncompressed analog video).
Yet DV25 still looks great. The compression comes through reduced
DV25
One thing DV25 does not do well is
chroma-keying
”taping someone in front of a blue or green screen and
DV50 (50Mbps) uses 4:2:2 color sampling (there are two samples of chrominance data for every four samples of luminance data), and DV100 is used for High-Definition TV. DigiBeta (Digital Betacam) is a high-end broadcast-quality digital video codec compatible with existing analog Beta SP tapes. NTSC
What's with this crazy 29.97 frames per second? In the United States (as well as Japan and a few other places), alternating current runs at 60 cycles per second. In early black-and-white TV days
Then along came color TV. Instead of creating a new standard, the industry thought it best to ensure backward compatibility with B&W TVs, so they piggybacked chrominance data on top of the existing luminance signal. That increased the data in each frame by .1%, which led to the slightly slower 29.97 fps rate. This all
To further clarify this: 29.97 fps means that instead of 108,000 frames every hour (the old 30 fps x 60 seconds x 60 minutes), color NTSC displays 107,892 frames every hour. In other words, if you create a one-hour project using 30 fps non-dropped-frame timecode, your project will be 3.6 seconds (108 frames divided by 30 frames per second) longer than an hour. That's why you need to select "dropped-frame timecode" if you work with NTSC and want to create an accurately timed project. Much ado about nothing? |