Flash began life as Future Splash Animator, a nifty little program for creating and animating vector art. In 1997, Macromedia acquired Future Splash, changed the name to Flash, and promoted the program as a tool for creating graphic content for the World Wide Web. The early Flash excelled as a tool for Web-site design providing everything needed to create visually interesting (as opposed to a text-only) Web sites: tools for creating graphic elements, for animating those elements, for creating interface elements and interactivity, and for writing the HTML necessary to display all those elements as a Web page via a browser. In addition to those tools, Flash 8 also includes ActionScript 2.0 for scripting complex interactivity, video-import tools, and data-handling components. Each new generation of Flash adds features and functions that expand the program's capabilities. Originally centered on creating vector artwork, animation, and basic interactivity, Flash is now a toolkit for creating what have come to be called Rich Internet Applications (RIAs). An RIA might be anything from an online store to a corporate training module to a snazzy promotional piece describing this year's hottest new car, complete with customizable virtual test-drives. Yet the program preserves the easy-to-use drawing and animation tools that made it so popular to begin with. And Flash continues to assist authors with differing skill levels and different objectives to create the interactivity their projects require. The most recent version, Flash 8, comes in two flavors: Flash Basic 8 and Flash Professional 8. Both versions include design tools and scripting tools. Flash Professional 8 has extra features that will appeal particularly to people creating complex interactive sites or developing Flash Lite content (a streamlined version of Flash content that's delivered over mobile devices, such as phones).
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