Section 1.1. Introduction Section 1.2. A Simple Daytime Client Section 1.3. Protocol Independence Section 1.4. Error Handling: Wrapper Functions Section 1.5. A Simple Daytime Server Section 1.6. Roadmap to Client/Server Examples in the Text Section 1.7. OSI Model Section 1.8. BSD Networking History Section 1.9. Test Networks and Hosts Section 1.10. Unix Standards Section 1.11. 64-Bit Architectures Section 1.12. Summary Exercises |