Table of content

   
•  Table of Contents
•  Index
Premiere® 6.5 Fundamentals
By Dennis Chominsky
   
Publisher : New Riders Publishing
Pub Date : January 16, 2003
ISBN : 0-1300-8276-7
Pages : 360
Copyright
    About the Author
    About the Tech Editors
    Acknowledgments
    A Message from New Riders
      Visit Our Web Site: www.newriders.com
      Email Us from Our Web Site
   
    Introduction
      The Fundamentals
      Looking Toward the Future
      Expanding Applications
      Summing It Up
   
    Chapter 1.  Starting and Maintaining a Project
      Load Project Settings Window
      New Project Settings Window
      Saving Project Settings
      Quick Reference Settings Viewer
      Starting a New Project or Working with an Existing Project
      Organization Through Bins
      Create a Unique Naming Structure
      It's More Than Just a Name
      Searching Through the Stats
      Utilizing Bins in More Than One Project
      Save, Save, and Resave
      Safeguard Yourself with Auto Save and Archives
      So Where Are These Files Kept, Anyway?
      Archiving Project Files and Related Media
      Moving Files: Working Cross-Platform
      Deleting Files
      Summary
   
    Chapter 2.  Source Material: Getting It into Premiere
      Copyright Issues: Don't Break the Law
      Online Versus Offline
      Digital Media Versus Analog Media
      Types of Formats
      The Basics of Video Levels
      Working with Digital Source Material
      Working with Analog Source Material
      Capturing Audio Only
      Comparing Audio File Size to Quality
      Importing Still Graphics
      Importing Sequential Files
      Summary
   
    Chapter 3.  Editing Fundamentals
      Working with the Workspace
      Monitors: Single View or Dual Mode
      The Concept of Editing: Insert and Overlay
      The Concept of Lift Versus Extract
      One-, Two-, and Three-Point Editing Techniques
      Saving Time When Selecting Source Clips
      Storyboard Editing: Automate to Timeline
      Stacking Up Clips
      Viewing More Than One Track
      Using the Navigator Window
      Using the History Window
      Maneuvering Around with Markers
      Preview Before You Edit with Gang
      Getting Rid of Unwanted Source Footage
      Summary
   
    Chapter 4.  Fine Tuning Using Trim Mode
      The Art of Trimming
      Entering Trim Mode
      How Trim Mode Works
      Controls in Trim Mode
      Trimming One Side of an Edit
      Trimming Both Sides of an Edit
      Ripple Versus Roll: Trimming Without Trim Mode
      Trimming Down Timeline Clips from the Source Monitor
      Locking Tracks to Avoid Synchronization Problems
      Holding That Clip in Place
      Getting Creative with Split Edits
      Summary
   
    Chapter 5.  Adding the Right Transition
      The Transitions Palette
      Adding the Default Transition
      Customizing the Transitions Palette
      Adjusting Transition Settings
      Checkerboarding: Using A/B Track Editing for Transitions
      Single-Layer Editing Mode: Automatic Checkerboarding
      Deciding Which Transition to Use
      The Simple Art of the Cut
      Smoothing Out Edit Points with Dissolves
      Transitions Don't Appear Correctly
      There's Not Enough Source Footage
      Using Gradient Wipe Transitions
      Using Moving Video Clips to Disguise Edit Points
      Using Graphic Images for Transitions
      Incorporating Third-Party Transitions
      Summary
   
    Chapter 6.  Image Manipulation Within Timeline Segments
      The Effects Palettes
      Effect Controls: Adjusting the Parameters
      Hiding and Removing Effects
      Layering Multiple Effects on a Single Clip
      Using Keyframes to Customize Effects
      Animating a Clip with Motion
      Using Keyframes to Set Transparency
      Fading in and Fading Out
      Capturing the Moment with Freeze Frames
      Controlling the Speed at Which the World Moves
      Changing Speeds at the Source
      Fix It in the Mix
      Video Levels 101
      What You See Might Not Be What You Get
      Getting Just the Right Color (Correction)
      Hue and Saturation
      Changing the Color Balance Over Time
      Highlighting a Single Color
      Do You Have It in Another Color?
      Various Results with Filters
      Working in 3D Space
      Summary
   
    Chapter 7.  Getting Creative with Keys
      What Is an Alpha Channel?
      Types of Alpha Channels
      Extreme Contrast for Image Separation
      Using Luminance Keys with Non-Black-and-White Images
      Using Color to Key Images
      Chroma Key Fundamentals
      Clothing and Props are "Key"
      Image Matte Keys for Cookie-Cutter Effects
      Creating Images for Matte Keys
      Creating Soft-Edge Keys
     
      Using Animated Mattes to Track the Key
      Using Any Moving Video as Your Matte Key
      Summary
   
    Chapter 8.  Audio Sweetening for Perfection
      Working with Audio Files
      Understanding Digital Audio Quality
      Displaying Audio Properties
      Layering Audio Tracks
      Monitoring Audio Tracks
      Labeling Tracks for Clarity
      Adjusting Clip Volume with Gain Control
      Mixing with the Audio Console
      Grouping Sliders Using the Gang Feature
      Adjusting Audio Gain Using Rubber Banding
      Editing with the Help of Audio Waveform Display
      Panning Audio to Enhance Stereo Effect
      Cross-Fading Audio
      Split Edits: Audio Cross-Fades with Linked Video Clips
      Keeping Sync
      Working with Sync Locks
      Audio Filters for Mastering Your Sound
      Audio Tip of the Day: Room Tone
      Summary
   
    Chapter 9.  The New Abobe Title Designer
      A Whole New Look
      Creating a New Title
      From Creation to Implementation
      Working with Existing Text
      Using Text from Other Projects
      Applying Text Attributes
      Quick-Set Style Settings
      Nontraditional Typing
      Premiere's New Design Templates
      Bringing in a Sample Frame
      Creating Rolling and Crawling Titles
      Animating Your Text
      Creating Graphic Objects in Title Tool
      Outside Help with Edit Original
      One Last Tip: Third-Party Help for Quick and Easy Titles
      Summary
   
    Chapter 10.  Outputting Your Work
      Prep Your Tape
      Creating a Countdown in Premiere
      Building Your Own Custom Countdown
      Outputting DV Using FireWire
      Outputting to Tape Without Deck Control
      Outputting to Tape Using Deck Control
      Convergence: Exporting for Multimedia and the Internet
      Adobe's New MPEG Encoder
      Batch Processing: All at Once
      Markers: Adding Links and Chapters
      Exporting Still Images or Image Sequences
      EDLs: How to "Read" a Movie
      Summary
   
    Appendix A.  About DVDs
      The DVDit Process
      File Formats
      Exporting Audio and Video from Premiere for DVD
      Customizing Export Options with Advanced Parameters
      Using Photoshop to Create Graphic Menus and Buttons
      Starting a New Project
      Importing Media into DVDit Themes
      Putting It All Together
      Adding Text and Titles
      Using Test Simulation Mode
      Monitor Project Settings
      Wrapping It Up
   
    Index


Premiere 6. 5 Fundamentals
Premiere 6.5 Fundamentals
ISBN: B000H2MVO4
EAN: N/A
Year: 2006
Pages: 219

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