Identifiers

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Identifiers are names given to various objects in a program. You have already seen several identifiers declared and used in this chapter; they were given short names like i, a, b, and represented simple data types. Identifiers are also used to name functions, labels, and other user defined data types. The C++ reserved keywords, listed in the Keywords section of this chapter, are examples of identifiers you cannot use to name your objects because they are reserved by the compiler.

Identifiers are formed using letters and digits, however, an identifier must start with a letter or underscore “_” character. The following are valid identifiers:

count _count I_count_to_10 _9to5 getCount() printScreen() Label1

Identifier Naming Conventions

In chapter 1 I discussed the importance of adopting a naming convention and sticking with it. I also proposed a simple naming convention you could use in your programs. However, other naming conventions exist.

Hungarian Notation

Some naming conventions are famous, such as Hungarian notation, formulated by Dr. Charles Simonyi of Microsoft. The concept of Hungarian notation goes something like this: Variable names are prefixed with an abbreviation indicating the variable’s type or class. Table 5-11 lists possible type prefixes.

Table 5-11: Possible Hungarian Notation Prefixes

Prefix

Description

c

signed character

uc

unsigned character

i

integer

ui

unsigned integer

si

short integer

li

long integer

n

an integer number where the actual size is irrelevant

f

float

d

double

s

string of characters

sz

string of characters, terminated by a null character

b

an integer or character being used as a boolean value

by

single byte

ct

an integer being used as a counter or tally

p

pointer to a structure or general void pointer

pfs

file stream pointer

pfn

pointer to a function

px

pointer to a variable of class x, e.g. pc, pf, pSubmarine

v

void type

To derive identifiers combine the prefixes with names that describe the use of the identifier. Capitalize the first letter of each word in the identifier name. Here are a few examples:

pf_grade_average — pointer to float type

li_number_of_cars — long integer type

You could also apply this naming scheme to functions. The purpose of prefixing the function name would be to indicate what type, if any, the function returned. Here’s a couple examples:

vprintScreen() — returns nothing

igetCount() — returns integer

Again, the important thing about naming conventions is not necessarily which one you choose, but that you use it consistently.



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C++ for Artists. The Art, Philosophy, and Science of Object-Oriented Programming
C++ For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming
ISBN: 1932504028
EAN: 2147483647
Year: 2003
Pages: 340
Authors: Rick Miller

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