Silly Little Games


The stories are silly little games: throwing dice, sorting cards, finding missing cards, building a house of cards, folding a paper hat, inflating balloons. You can invent your own additions, but all these stories have some features in common.

  • They add to the relaxed, playful atmosphere.

  • They are not a bit technical, so everyone on the team can join in and contribute.

  • They are difficult enough to require some concentration and team effort to complete quickly.

  • They are not too difficult, so the players can concentrate on the XP concepts we want them to experience and learn.

The team decides before each game how they will perform the task (in team or solo) and who will perform the task. Players sign up for tasks; tasks are not assigned to them.

All the planned games are played one at a time, in the order chosen by the customer. This reinforces the idea that the whole team is responsible for all the stories.

It's fun to see grown men and women working so hard to fold paper hats or build houses of cards or design and execute a six-way parallel sort of a deck of cards!



Extreme Programming Perspectives
Extreme Programming Perspectives
ISBN: 0201770059
EAN: 2147483647
Year: 2005
Pages: 445

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