In this lesson, you have:
Learned why and how you create Sound instances (pages 413416)
Controlled an object's movement within a visual boundary (pages 417421)
Controlled the volume of a Sound instance based on the vertical position of the mouse pointer (pages 422428)
Controlled the panning of a Sound instance based on the horizontal position of the mouse (pages 429435)
Added random sounds to your project and controlled the playback, looping, and stopping of sounds dynamically (pages 435441)
Loaded an external video into a Media component and created cue points to trigger actions (pages 441450)