Chapter 1. ActionScript Basics


    Section 1.0.  Introduction

    Recipe 1.1.  Creating an ActionScript Project

    Recipe 1.2.  Customizing the Properties of an Application

    Recipe 1.3.  Where to Place ActionScript Code

    Recipe 1.4.  How to Trace a Message

    Recipe 1.5.  Handling Events

    Recipe 1.6.  Responding to Mouse and Key Events

    Recipe 1.7.  Using Mathematical Operators

    Recipe 1.8.  Checking Equality or Comparing Values

    Recipe 1.9.  Performing Actions Conditionally

    Recipe 1.10.  Performing Complex Conditional Testing

    Recipe 1.11.  Repeating an Operation Many Times

    Recipe 1.12.  Repeating a Task over Time

    Recipe 1.13.  Creating Reusable Code

    Recipe 1.14.  Generalizing a Method to Enhance Reusability

    Recipe 1.15.  Exiting a Method

    Recipe 1.16.  Obtaining the Result of a Method

    Recipe 1.17.  Handling Errors




ActionScript 3. 0 Cookbook
ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
ISBN: 0596526954
EAN: 2147483647
Year: 2007
Pages: 351

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