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D.I.C.E. Summit 10
Daglow, Don 104
Dance Dance Revolution 86, 294, 392, 402
Darger, Henry 204
Dark Age of Camelot 31, 87, 160, 332, 333
Dark Angel 408
Dark Reign 405
Das Amulett 120
Daviau, Rob 232
Davidson & Associates 404
Davis, Mike 183
dead end 132, 224, 234
deal packaging 430
death match 163
DEC PDP-1 293
DEC PDP-10 104
decision scale 271, 272
decisions, types 272–280
Deckmaster 185
Def Jam Vendetta 354, 367, 396, 401
defining games 36–38
defining procedures 63
defining rules 68
delegate 345
deliverable 317, 325, 337, 344, 353, 359, 362, 363, 364, 442
Delphi 164
Demarest, Ken 439
design document 15, 17, 18, 139, 164, 165, 180, 226, 255, 310, 323, 326, 330, 353, 357, 359, 370–386, 434, 435, 442
design process 4, 10–20, 38, 54, 99, 129, 131, 132, 139, 148, 160, 178, 196, 202–205, 254, 292, 302, 311, 323, 331, 337, 339, 380, 384, 393
Design Research 202, 312
design spec 139, 298, 327, 337, 353, 357
design stage 4, 7, 254, 347–366
Designer Perspective 16, 18, 29, 32, 39, 50, 62, 76, 88, 104, 120, 153, 232, 243, 276, 280, 304, 320, 324, 332, 350, 354, 367, 377
Designers You Should Know 12
designing a game 139–316
Deus Ex 13, 39, 42, 102, 228, 281, 352
developer 1, 10, 11, 215, 217, 219, 308, 347, 349, 352, 403–405, 417–430
developer royalties 407
developer’s team 318–346, 349, 366, 383
development xv, xvi, 4, 7, 11, 13, 16, 47, 146, 148, 172, 176, 196, 197, 218, 219, 224, 347–366, 370, 375
development director 323, 388
dexterity 55, 58, 108, 208, 209, 264, 395
Diablo 14, 33, 40, 69, 72, 93, 109, 153, 174, 245, 255, 257, 321, 368, 394, 396, 404
Diablo II 153, 154, 160, 320
dialogue 41, 148, 202, 204, 311, 330, 331, 355
dice 1, 62, 76, 77, 99, 117, 121, 131, 174, 210, 241
Diceland 76
Diddy Kong Racing 396
Die Hard 92
DigiPen 417
digital game 1, 2, 12, 13, 26, 34, 44, 45, 47, 49, 57, 60, 61, 64, 65, 66, 85, 93, 96, 128, 163, 180, 203, 226, 235, 236, 238, 241, 293, 298, 318, 327, 370, 384, 390, 392, 396, 402
dilemma 74–75, 95, 100, 151, 266, 273–278
Diplomacy 60, 233
Director 90, 164
DirectX 392
Disney 99
Disney’s Aladdin 304
DisneyQuest 99
distribution 172, 389, 391–393, 404, 406, 409, 436
DMA Design 405
dodge ball 45
dominant objects 238–239
dominant strategies 239, 240, 261
Don’t Break the Ice 57
Donkey Kong 12, 95, 101, 299, 400, 401
Donovan, Tristan 400, 403
DOOM 29, 33, 69, 245, 321, 350, 404
dramatic arc 100–103, 272, 285
dramatic elements 35–38, 81–103, 107, 150, 151, 156, 211, 264, 270, 279, 302
dramatic premise 2, 91–93
Dreamcast 402
Driver 50
Driver’s Education 397
Druid 2 18
Duke Nukem 32, 33, 96, 377
Duke Nukem 3D 377
Dune 2000 387
Dune II 377, 387
Dungeon 104
Dungeon Keeper 14, 18, 404
Dungeon Siege 300, 377, 384, 385, 396
Dungeons & Dragons 14, 39, 76, 79, 160, 233, 396
dynamic systems 36, 107–132, 223, 312
dynamics 188, 235, 237–238, 250–251
Dynamics of Software Development 364
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