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Game Design Workshop: Designing, Prototyping, & Playtesting Games (Gama Network Series)
ISBN: 1578202221
EAN: 2147483647
Year: 2003
Pages: 162
Authors:
Tracy Fullerton
,
Chris Swain
,
Steven Hoffman
BUY ON AMAZON
Interprocess Communications in Linux: The Nooks and Crannies
Introduction
Introduction
Executing Remote Commands at a System Level
Using Broadcasting to Search for an RPC Service
Key Terms and Concepts
Introducing Microsoft Office InfoPath 2003 (Bpg-Other)
Laying Out Forms
Adding Basic Controls and Lists
Formatting Forms
Navigating the InfoPath Object Model
Writing Advanced Event Handlers
Cisco Voice Gateways and Gatekeepers
H.323 Specifications
H.323 Protocol Pros and Cons
Providing Fax and Modem Services
Determining the DSP Resources Required
Configuring Resource Availability Indicator
101 Microsoft Visual Basic .NET Applications
Data Access
Building Windows Forms User Interfaces
Building Web Applications
Interacting with the Operating System
Windows Server 2003 for .NET Developers
An Introduction to Design Patterns in C++ with Qt 4
Review Questions
Introduction to Containers
Introduction to Design Patterns
Namespaces
PlayListModel Serialization
The Lean Six Sigma Pocket Toolbook. A Quick Reference Guide to Nearly 100 Tools for Improving Process Quality, Speed, and Complexity
Using DMAIC to Improve Speed, Quality, and Cost
Working with Ideas
Data Collection
Variation Analysis
Identifying and Verifying Causes
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