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Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
ISBN: 1558608532
EAN: 2147483647
Year: 2005
Pages: 104
Authors:
Ron Fosner
BUY ON AMAZON
Project Management JumpStart
Planning and Acquiring Resources
Developing the Project Plan
Controlling the Project Outcome
Appendix A Answers to Review Questions
Appendix C Sample Project Management Checklists
Systematic Software Testing (Artech House Computer Library)
Risk Analysis
The Software Tester
Some Final Thoughts…
Appendix D Sample Master Test Plan
Appendix F Process Diagrams
An Introduction to Design Patterns in C++ with Qt 4
C++ Standard Library Strings
Lists
Summary: QProcess and QThread
Review Questions
Pointer Arithmetic
Wireless Hacks: Tips & Tools for Building, Extending, and Securing Your Network
Hack 27. Detect Networks on Mac OS X
Hack 44. Authenticate Wireless Users
Hack 55. Increase the Range of a PowerBook
Hack 93. Build Cheap, Effective Roof Mounts
Appendix B. Wireless Hardware Guide
GDI+ Programming with C#
The GDI+Painter Application
Understanding and Using Brushes
Reading Metadata of Images
Marginal Printing: A Caution
Section A.3. Understanding Exception Classes
Understanding Digital Signal Processing (2nd Edition)
DISCRETE LINEAR SYSTEMS
TIME-INVARIANT SYSTEMS
AN INTRODUCTION TO INFINITE IMPULSE RESPONSE FILTERS
SMOOTHING IMPULSIVE NOISE
Appendix G. Frequency Sampling Filter Derivations
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