Welcome to the final chapter in this book. In this chapter, you will learn how to deal with syntax, logic, and run-time errors. This will include learning how to set up breakpoints in order to track variable status and program flow. You will learn how to work with a number of debugging windows. You also will learn how to develop custom exception handling routines. In addition, you will get the chance to apply what you learn through the development of the chapter's game project, the Tic-Tac-Toe game.
Specifically, you will learn:
About the different types of errors that can occur
How to set breakpoints and to step through code execution
How to use various debugging windows
How to create exception-handling routines