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Chapter 1: Introduction to 3D Game Development
Some Popular Retail 3D Games and Their Genres
Chapter 2: Introduction to Programming
grep? What Kind of Name Is That?
Special Find Characters
Typeless? Forward Declarations? Huh?
Chapter 4: Game Programming
Namespaces
Packages, Add-ons, Mods, and Modules
Debugging Scripts Using the trace() Function
Chapter 5: Game Play
Profile Sizing Settings: horizSizing and vertSizing
Chapter 7: Common Scripts
What's a CRC Value, and Why Should I Care?
Chapter 12: Terrains
Establishing Terrain Sizes
Chapter 13: Introduction to Modeling with MilkShape
MilkShape Plug-Ins
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3D Game Programming All in One (Course Technology PTR Game Development Series)
ISBN: 159200136X
EAN: 2147483647
Year: 2006
Pages: 197
Authors:
Kenneth C(Kenneth C. Finney) Finney
BUY ON AMAZON
Network Security Architectures
The Difficulties of Secure Networking
References
Network Design Considerations
Threat Mitigation
Developing Tablet PC Applications (Charles River Media Programming)
Introduction to Visual Basic .NET
Introduction to the VB .NET Language
Obtaining the Tablet PC SDK
Form Effects
3D Rendering with OpenGL and DirectX 9
SQL Hacks
Hack 16. Search for a String Across Columns
Hack 24. Multiply Across a Result Set
Hack 29. Other Ways to COUNT
Hack 35. Tally Results into a Chart
Reporting
C & Data Structures (Charles River Media Computer Engineering)
Introduction to the C Language
Structures
Arrays, Searching, and Sorting
Problems in Stacks and Queues
Problems in Strings
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter One Solutions
Chapter Seven Diagnose Before You Prescribe
Chapter Eight Creating Visions Biased to Your Solution
Chapter Twelve Controlling the Buying Process
Chapter Sixteen Creating and Sustaining High-Performance Sales Cultures
After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition
Cause and Effect
Exaggeration Equals Characterization
Static Matte Painting in Photoshop
Making Movies from Stills
Atmosphere, Film, and Noise Effects
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