3D Spatialized Audio


Our world is one of three dimensions. Most audio that you've heard played over the radio or television exists in one or two dimensions. Even surround sound lacks a vertical component (sound coming from above or below). Audio engineers have developed a technique that synthesizes the way we hear sound in 3D space. DirectX Audio has this functionality. This means that a sound can be mixed in space not only to sound closer, farther away, or to the left or right but also from above, below, and even behind us, all using just two speakers! We do not go into detail here on how or why DX Audio is able to do this. Just know that you have the ability to mix sound in 3D using DirectX Audio.




DirectX 9 Audio Exposed(c) Interactive Audio Development
DirectX 9 Audio Exposed: Interactive Audio Development
ISBN: 1556222882
EAN: 2147483647
Year: 2006
Pages: 170

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