U


Index


[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X]

sampled audio
     buffered, playing
     J2SE 5.0 short sound bug
     mixer
     playing clips
     sound effects on
         approaches
         byte array manipulation
         mixer controls
         precalculation
     sound synthesis
         note names
         NotesSynth, extending
         playing notes
         synthesizing notes
scene graph APIs
     Aviatrix3D
     jFree-D2
     JiD
     Jist3D
     jME graphics engine
     Kahlua
     OpenMind
     Xith3D
scene graph viewing
scene graphs
     background
     creating
     lighting
     viewing
SceneGraphObject class
ScoreClient class
ScoreServer class
SecondViewPanel class
Selector class
SeqSynth, extending
Sequencer class
ServerSocket class 2nd
Shape3D class
SharedGroup class
Shooter3D (third-person)
     class diagrams for
     code for
     explosions
         rotating
         series of images, displaying
     FireBeam thread
     globals in repeated calculations
     gun, controlling
     laser beam
         shooting
     picking with mouse click
         intersections, finding
         picked object
     scene creation
     scene objects, picking
         what to pick
     shooting behavior
         cone rotation
         explosion facing the viewer
         picking debugging
     sounds
         problems with
ShootingBehaviour class 2nd
ShortMessage class
ShowImage class
showMsg( ) bug
SimpleUniverse class
Skeleton class
SkinnedMesh class
sleep( ) call
     accuracy of
     inaccuracy, handling of
SleepAcc class
Socket class
SocketChannel class
sound
     APIs
     Applet playing
     audio effects
     AudioClip class
     background music
     callbacks
     ClipsLoader formats
     copyrights of
     J2SE 5.0 short sound bug
     Java Sound API
         resources
         versus JMF, JOAL
     loading and playing
     preloading
     resources
     SoundPlayer application
     WAV bug
sound effects
     examples, location of
sound synthesis
     libraries
     sampled audio
         note names
         NotesSynth, extending
         playing notes
         synthesizing notes
SoundsPanel class
SoundsPanel constructor
SoundsWatcher interface
SourceDataLine class
Sphere class
spheres, floating
     coloring
     positioning
Spotlight class
Sprite class
Sprite3D class
sprites
     3D animated
         common approaches
         keyframe animation 2nd
     animation framework
         animation loop
         finishing the game
         user interaction
     ball statechart
         specification
         translating
     ball textual specification
     bat statechart
         specification
         translating
     bat textual specification
     BugRunner
         class diagrams
     coding
         bounding box
         constructor
         drawing
         image
         updating
     statechart for
         translating to code
StopWatch class
StopWatchSource class
strip file images, loading
Stripifier class
Sun Game Server
SurfaceOfRevolution class
swing timer
SwingUtilities class
synthesizer receiver port, MIDI messages to
SysexMessage class



Killer Game Programming in Java
Killer Game Programming in Java
ISBN: 0596007302
EAN: 2147483647
Year: 2006
Pages: 340

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