Solving Luminance and Color Space Problems


Luminance and the range of possible color values for video frames are two areas of digital video that confuse everyone at some point or other. In addition to keeping track of the analog standards, there are several digital standards that are easy to confuse. Also, the world of HDTV is upon us, and it too has its own specifications for how to handle luminance and color.

The relatively common issues associated with luminance and color when working in FCP mostly have to do with mismatches between luminance ranges and how it is handled when FCP works with the three primary color spaces used in digital video production.

Luminance and Color Space Problems at a Glance

Type of Problem

Symptom

Possible Cause

Solution

Clipping

#1: Areas of flat and gray footage

High luminance levels

Avoid luminance levels above 100 IRE and use color correction in FCP; page 777

 

#2: Black isn't a true black

Black level is too high

Set true black levels to 0 IRE; page 779

Luma and chroma clamping

#1: Footage dims

Illegal chroma levels

Keep luminance level below 100 IRE in sequences requiring RGB rendering; page 781

 

#2: Graphics are brighter than highlights

Luminance levels don't match YUV's range

Match the range using either White or Superwhite processing options; page 784

Color space differences

#1: Banding and striping in rendered video frames

8-bit system can't match enough colors

Use a higher bit-depth codec in post-production; page 785

 

#2: Video output differs from onscreen view

Color space is more limited on the output device than on the computer monitor

View video on a video monitor as well as a computer monitor; page 787




Apple Pro Training Series. Optimizing Your Final Cut Pro System. A Technical Guide to Real-World Post-Production
Apple Pro Training Series. Optimizing Your Final Cut Pro System. A Technical Guide to Real-World Post-Production
ISBN: N/A
EAN: N/A
Year: 2004
Pages: 205

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