First, get a bachelor's degree at a reputable college. The degree serves three purposes:
These are some of your options:
For some reason, the European academics are not so deeply caught up in these "two cultures wars." I have seen several academic programs at different European universities that achieve a good balance between the science and engineering side and the arts and humanities side. The students seem to be comfortable with both programming and artistic considerations. This model, I think, will work better in the long run. Eeeny, Meeny, Miney, MoSo, how do you choose among these options? If your true interest is primarily in games programming, then the technical school or a program at a computer science department will likely serve you best. If you take this approach, however, you must be under no illusions that you will become a game designer. You will likely become a good games programmer and you might might become a game designer if you continue your self-education to make up for the gaps in your education.
If you are less interested in the technical side, then you should pursue a media studies degree, but you should still supplement your degree program with some courses on programming. Lastly, you should seriously consider the possibility of studying in Europe. There are a number of programs at European universities that tackle software design in a genuinely multidisciplinary style. Moreover, you need not worry about language problems: Many of these programs are taught in English as the "best common denominator" language. Unrealistic ExpectationsAll over the world, millions of kids aspire to be game designers. Many are so intent that they go to special schools for game designers. What's sad about this is that very, very few will ever be game designers. The games industry can support perhaps 10,000 creative workers, the vast majority of whom are programmers and artists who will never design a game. This industry cranks out a few hundred games a year; that means that there are only a few hundred working game designers. Moreover, people in the games industry are paid substandard wages because there are always plenty of eager young kids ready to replace the old pro who's getting tired of living on macaroni and cheese. The only ones who climb high enough in the hierarchy to become game designers are those who are brilliant, talented, and willing to endure a lower standard of living for years. |