Table of Contents

about face 2.0: the essentials of interaction design
About Face 2.0: The Essentials of Interaction Design
by Alan Cooper and Robert Reimann ISBN:0764526413
John Wiley & Sons 2003 (540 pages)

Interaction Design professionals are constantly seeking to ensure that software and software-enabled products are developed with the end-user's goals in mind to make them more powerful and enjoyable for people who use them. This text ensures it.

Table of Contents
About Face 2.0—The Essentials of Interaction Design
Foreword
Introduction to the Second Edition
Section One - Know Thy User—Part I: Bridging the Gap
Chapter 1 - Goal-Directed Design
Chapter 2 - Implementation Models and Mental Models
Chapter 3 - Beginners, Experts, and Intermediates
Chapter 4 - Understanding Users—Qualitative Research
Chapter 5 - Modeling Users—Personas and Goals
Chapter 6 - Scenarios—Translating Goals into Design
Chapter 7 - Synthesizing Good Design—Principles and Patterns
Section Two - Designing Behavior and Form—Part II: Achieving Goals and Removing Barriers
Chapter 8 - Software Posture
Chapter 9 - Orchestration and Flow
Chapter 10 - Eliminating Excise
Chapter 11 - Navigation and Inflection
Chapter 12 - Understanding Undo
Chapter 13 - Rethinking Files and Save
Part III - Providing Power and Pleasure
Chapter 14 - Making Software Considerate
Chapter 15 - Making Software Smart
Chapter 16 - Improving Data Retrieval
Chapter 17 - Improving Data Entry
Chapter 18 - Designing for Different Needs
Part IV - Applying Visual Design Principles
Chapter 19 - Designing Look and Feel
Chapter 20 - Metaphors, Idioms, and Affordances
Section Three - Interaction Details—Part V: Mice and Manipulation
Chapter 21 - Direct Manipulation and Pointing Devices
Chapter 22 - Selection
Chapter 23 - Drag and Drop
Chapter 24 - Manipulating Controls, Objects, and Connections
Part VI - Controls and Their Behavior
Chapter 25 - Window Behaviors
Chapter 26 - Using Controls
Chapter 27 - Menus—The Pedagogic Vector
Chapter 28 - Using Menus
Chapter 29 - Using Toolbars and ToolTips
Chapter 30 - Using Dialogs
Chapter 31 - Dialog Etiquette
Chapter 32 - Creating Better Controls
Part VII - Communicating with Users
Chapter 33 - Eliminating Errors
Chapter 34 - Notifying and Confirming
Chapter 35 - Other Communication with Users
Chapter 36 - The Installation Process
Part VIII - Designing Beyond the Desktop
Chapter 37 - Designing for the Web
Chapter 38 - Designing for Embedded Systems
Afterword - Dealing with the Inmates
Appendix A - Axioms
Appendix B - Design Tips
Appendix C - Bibliography
Index
List of Figures



About Face 2.0(c) The Essentials of Interaction Design
About Face 2.0(c) The Essentials of Interaction Design
ISBN: N/A
EAN: N/A
Year: 2006
Pages: 263

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