Chapter 14. No Slime Allowed: Invasion of the Slugwroths


Making a professional-quality game isn't as easy as it used to be. People generally aren't satisfied with simple games like Pacman or Space Invaders any more. It takes a lot more creative thinking to come up with something that hasn't already been done. In this chapter, I'll explain the process of designing a game. Then I'll walk you through it by designing the basics of a game I made up called Invasion of the Slugwroths.



Creating Games in C++(c) A Step-by-Step Guide
Creating Games in C++: A Step-by-Step Guide
ISBN: 0735714347
EAN: 2147483647
Year: N/A
Pages: 148

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