Adobe After Effects 6.5 STUDIO TECHNIQUES


book cover
Adobe® After Effects® 6.5 STUDIO TECHNIQUES
By Mark Christiansen
...............................................
Publisher: Peachpit Press
Pub Date: April 22, 2005
Print ISBN: 0-321-31620-7
Pages: 544
 

Table of Contents  | Index  | Examples
overview
Ready to learn the visual effects secrets used at such leading-edge studios as Industrial Light + Magic and The Orphanage? Adobe After Effects 6.5 Studio Techniques inspires you to take your work to the next level with realworld examples and insider techniques. Get blockbuster results without the big budget as you delve deep into the essence of visual effects. This book goes beyond conventional step-by-step instruction, teaching you bread-and-butter effects that you can adapt and combine for countless projects. Real solutions from real professionals: Nobody does it better, and now they'll show you how. Discover the keys to analyzing your shots from Stu Maschwitz, Visual Effects Supervisor for Star Wars, Episode One and Sin City. Unlock the mysteries of linear color space with Brendan Bolles, co-creator of the eLin plug-ins. Master fundamental effects techniques with Mark Christiansen, After Effects specialist for The Orphanage on The Day After Tomorrow. Compositing essentials: No matter how sophisticated the effect, they all start from the same building blocks. Find out what you've been missing about color and light matching, keying, motion tracking, rotoscoping, working with film, and more. Advanced techniques: Your goal should be effects so good that no one notices them. From sky replacement to explosions, from smoke to fire, learn to bring your shots to life and enhance scenes without anyone ever knowing what they're seeing isn't 100% real. Companion CD-ROM: Professional tools produce professional results. Demo versions of plug-ins from Andersson Technologies, Red Giant Software, Frischluft, and Trapcode will enhance your work. Stop relying on ready-made solutions and pre-built effects. Learn how to build up and customize your own effects with the tools at handyou'll be amazed at how much better the results look!


book cover
Adobe® After Effects® 6.5 STUDIO TECHNIQUES
By Mark Christiansen
...............................................
Publisher: Peachpit Press
Pub Date: April 22, 2005
Print ISBN: 0-321-31620-7
Pages: 544
 

Table of Contents  | Index  | Examples

   Copyright
   About the Authors
   Acknowledgments
   Introduction
      Why This Book?
      The Cult of Magic
      Truly Challenging
      The Keys
      About This Book
      If You've Used Other Compositing Programs
      What's On the CD
      The Bottom Line
   Section I.  Working Foundations
      Chapter 1.  The Effects Toolset
      Preparing Your Workspace
      Elegant UI Usage
      Footage and Composition Settings
      Previewing Like a Pro
      A Useful Effects Palette
      Render Queue: Flight Check
      Study Footage Like a Pro
      Chapter 2.  The Timeline
      Organization
      Transforms
      Working with Keyframes
      Über-mastery
      Animation Offsets
      Motion Blur
      Playing with Time Itself
      In Conclusion
      Chapter 3.  Selections: The Key to Compositing
      The Many Ways to Create Selections
      Compositing: Science and Nature
      Alpha Channels and Premultiplication
      Masks
      Combining Multiple Masks
      Putting Masks in Motion
      Blending Modes: The Real Deal
      Track Mattes
      Chapter 4.  Optimizing the Pipeline
      Navigating Multiple Compositions
      Pre-Composing and Nesting
      Adjustment and Guide Layers
      Understanding Rendering Order
      Optimizing Projects
      Onward to Effects
   Section II.  Effects Compositing Essentials
      Chapter 5.  Color And Light: Adjusting And Matching
      Optimizing Plate Levels
      Color Matching
      Chapter 6.  Color Keying
      Good Habits and Best Practices
      Linear Keyers and Hi-Con Mattes
      Blue-Screen and Green-Screen Keying
      Understanding and Optimizing Keylight
      Fixing Typical Problems
      Conclusion
      Chapter 7.  Rotoscoping and Paint
      Articulated Mattes
      Working Around Limitations
      Morphing
      Paint and Cloning
      Conclusion
      Chapter 8.  Effective Motion Tracking
      The Essentials
      Optimizing Tracking via 3D
      Continuing a Track with Expressions
      Tracking for Rotoscoping
      Using 3D Tracking Data
      Conclusion
      Chapter 9.  Virtual Cinematography
      2.5D: Using the Camera
      Storytelling and the Camera
      Camera Blur
      The Role of Grain
      Film and Video Looks
      Conclusion
      Chapter 10.  Expressions
      Logic and Grammar, in that Order
      Muting Keyframes
      Linking Animation Data
      Looping Animations
      Smoothing and Destabilizing
      Offsetting Layers and Time
      Conditionals
      Emulating 3D Tracking
      Tell Me More
      Chapter 11.  Issues Specific To Film And HDR Images
      Film 101
      Dynamic Range
      Cineon Log Space
      Video Gamma Space
      Battle of the Color Spaces
      Floating Point
      eLin
      Conclusion
   Section III.  Creative Explorations
      Chapter 12.  Working with Light
      Light Source and Direction
      Creating a Look with Color
      Backlighting, Flares, Light Volume
      Shadows and Reflected Light
      Re-lighting a Scene
      Conclusion
      Chapter 13.  Air, Water, Smoke, and Clouds
      Particulate Matter
      Sky Replacement
      The Fog, Smoke, or Mist Rolls In
      Billowing Smoke
      Wind
      Water
      Conclusion
      Chapter 14.  Fire and Explosions
      Firearms
      Sci-Fi Weaponry
      Heat Distortion
      Fire
      Explosions
      Fiery Conclusion
      Chapter 15.  Learning to See
      Why Doesn't This Shot Look Real?
      All Hail Reference
      Rolling Thine Own
      Not a Conclusion
   What's on the CD?
   Index