Chapter 8. The Lua Game Community

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Chapter 8. The Lua Game Community

Daring ideas are like chessmen moved forward. They may be beaten, but they may start a winning game.

Goethe

Of the three languages covered in this book, Lua is the most widely used in the game industry. It is already an established tool in a handful of large game shops , and it also has a history with some of the biggest games to come out on the PC. It would be folly to try to list all of the projects in which Lua has been a player (although the Lua home site has a fairly large sampling of projects). This chapter instead highlights a few key projects.

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Game Programming with Pyton, Lua and Ruby
Game Programming with Pyton, Lua and Ruby
ISBN: N/A
EAN: N/A
Year: 2005
Pages: 133

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