In this chapter you've covered a wide range of techniques, such as importing and optimizing bitmaps, converting bitmaps to vector graphics, and importing vector graphics created in other programs. You've also looked at a number of ways to monitor how well your file has been optimized. You've learned how to monitor CPU and memory usage and how to organize files to reduce download waits and overall download times. Keep this information in mind as you build your own applications. Remember: Test early, test often, and remember to check not only download times, but also CPU usage. Doing so keeps your viewers coming back for more. |