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Part VI: Use Layers and Styles
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Chapter 20: Arrange Illustrations with Layers
Chapter 21: Apply Graphic Styles, Symbols, and Actions
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How to Do Everything with Adobe Illustrator CS
ISBN: 0072230924
EAN: 2147483647
Year: 2002
Pages: 175
Authors:
David Karlins
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Basic Commands, Variables, and Data Types
Making Programs Think Branching Statements and Subroutines
Game Graphics Learning to Use Bitmaps
Programming the Keyboard, Mouse, and Joystick
Fundamentals of 3D Graphics Programming
The .NET Developers Guide to Directory Services Programming
Summary
Determining User Group Membership in Active Directory and ADAM
Authentication
Summary
Appendix C. Troubleshooting and Help
SQL Tips & Techniques (Miscellaneous)
Using SQL Data Definition Language (DDL) to Create Data Tables and Other Database Objects
Working with Functions, Parameters, and Data Types
Understanding SQL Subqueries
Working with Ms-sql Server Information Schema View
Monitoring and Enhancing MS-SQL Server Performance
Documenting Software Architectures: Views and Beyond
Summary Checklist
For Further Reading
For Further Reading
For Further Reading
Siemens Four Views
FileMaker 8 Functions and Scripts Desk Reference
Calculation Signatures
Get(RecordOpenState)
Get(SystemPlatform)
GetAsBoolean()
TableIDs()
Java All-In-One Desk Reference For Dummies
Book II - Programming Basics
Java Programming Basics
Using Subclasses and Inheritance
Packaging and Documenting Your Classes
Drawing Shapes
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