The first rule of planning any interactive media project is this: "Focus on the user. Don't focus on the technology." You are not the audience for the presentation. When planning a Captivate movie, the first step in the process is not to open the application but to ask yourself the following questions:
After you have determined the project's scope and understand the audience, you can then move into planning the movie's content. This is where the importance of a storyboard or script can't be understated. Using storyboards and scriptsStoryboards use rough sketches to plan the progression of the movie. These can range in detail from a series of pencil sketches on a sheet of blank paper to full-color drawings created in drawing or imaging applications like Macromedia Freehand MX and Fireworks MX 2004. If you will be using lots of screen shots in your movie with few captions or minimal text, a storyboard would work well. Traditionally, scripts are created using word processing software. Scripts enable you to describe, in depth, the contents of each screen and to present the movie in a logical, sequenced order. If your movie will contain numerous captions, text, voiceover audio, and so on, you should create a script.
Fireworks MX 2004 is Macromedia's Web imaging application. Apart from creating GIF animations that can simulate each frame of a recording, you can use this application to optimize images used in Captivate. Further, the use of a symbols library in Fireworks enables you to reuse such items as logos text without the inevitable file size increase. Unlike RoboDemo, Captivate does include a Story board View panel. The purpose of this area is not to let you plan your movie, but to rearrange the slides in the movie prior to its being published. |