Crucial Product Management Concepts
This section addresses some vitally important concepts in
product management and product marketing, some of which will be
referenced in future chapters. All of them are useful because they
affect, in very serious ways, your system and its architecture.
The Four Ps of Marketing
The activities involved in product management are often
summarized as the
Four Ps of Marketing.
You may
encounter them when working with product management, so it is
useful to understand what they mean.
Product (Offering)
What you're offering to your customer. It could be a product or
it could be a service; most likely, it is some combination of the
two. Later in this chapter, and in Chapter 3, we'll discuss the
product concept in greater depth.
Price (and the Business Model)
Your
business model
is the manner in which you
charge customers for your products or servicesthe way you make
money. A
pricing model
defines how much you will
charge. Selecting a business model and defining its associated
pricing model are among the most challenging areas of product
management.
The best business models charge customers in a way that is
congruent with the value customers perceive with the product. The
best pricing models maximize the revenue for the company without
leaving customers feeling that they've paid too much. Charge too
little and you're leaving money on the table; charge too much and
your product won't grow and you leave yourself vulnerable to a
competitor. Pricing can also be counter-intuitive. It is not
correlated to technical difficulty. Features that may be difficult
to implement, like a sophisticated
user
interface or a report
generator, are not always those that you can charge for. Pricing is
not easily correlated to cost. It may cost you a lot of money to
license a search engine, an embedded database, or a realtime
operating system, but
chances
are you won't be able to pass these
costs directly on to your customer. Instead, they will become
buried in your pricing model.
Effective pricing is
related
to the perceived value of your
product. The implications of this are profound and deal more with
psychology than technology. A complete discussion of pricing, which
may or may not affect your architecture, is beyond the scope of
this book. However, business models, which form the foundation of
pricing, are intimately associated with your architecture and are
discussed extensively in Chapter 4.
Place (Distribution Channel)
The manner in which your product or offering is delivered to
your customer. There are several perspectives on the channel for
software products. One concerns how the bits are delivered to the
customer (e.g., via the Web or perhaps on a DVD). Another
perspective concerns who is authorized to offer the product/service
to a customer. Consider an enterprise application that can be
deployed at a customer's site or through a third-party service
provider. In this case, the service provider is acting as a channel
for the product. All of these choices affect your system
architecture.
Promotion (Advertising and Marketing Communication)
Promotion refers to the full set of activities associated with
increasing awareness of your product within your target market. It
is often
easiest
to think of it as just advertising, because
advertising is arguably the most exciting promotional activity.
When you put aside sheer excitement, however, other promotional
activities are often more important.
Total Available Market, Total Addressable Market, and Market
Segmentation
The
total available market
is
all
of
the customers who could possibly use your good or service. The
total addressable market
is the subset of the total
available market that you can reach. An effective marketing program
will further divide the total addressable market into
well-defined
market segments. A
market segment
is a
group
of
customers who share specific characteristics, chief of which is
that they must communicate with each other. A very effective
marketing program may further divide market segments into
niche markets,
which allow for narrowly
targeted
promotion and sales activities.
Here is an example of these concepts in action. Let's suppose
you have created a Web-based self-service benefits management
system that allows
employees
to manage their 401K, health care,
vacation, and other benefits. Your total available market is all of
those companies that could possibly use this system (presumably, a
large one). These companies will range from extremely large
(Fortune 500) to very small (less than $5M in revenue).
The requirements associated with these companies are very
different. As a result, you may choose to define one market segment
as public companies with between $25M and $50M in annual revenue.
This influences all aspects of the marketing mix, including
pricing, promotion, distribution, product, and sales models.
Unfortunately, this market segment is probably too large to
service in the early releases of the product. Narrowing further,
you might define one or more
niches
within it. One common approach
is to divide based on vertical industries:
pharmaceuticals
,
automotive, chemical, technology hardware, technology software, and
so forth. Another is to divide based on the strengths of your
product relative to your competitors'. Suppose you're creating a
new e-mail client that has been extensively usability
tested
for
novice users and that also has
extensive
anti-spam controls.
Chances are good that your competitors are targeting this market
and, by virtue of their longevity, claim that they are the most
user friendly. By segmenting the market into people who care about
spam, you can differentiate yourself from your
competitors
by
promoting your anti-spam features, thereby creating and owning a
market niche. Once you've achieved success in this niche, you can
expand into others.
The S-Shaped Curve of Adoption
Countless studies have found that the adoption of new products,
generally
referred to as
innovations,
follows
the
S-shaped curve shown Figure 2-2. An innovation doesn't just mean a
"new" product, but also includes new releases or new versions of
existing products. Parts of this curve have been labeled to reflect
common characteristics of adopter categories. Understanding these
categories can help product management and associated marketing
functions change the shape of the curve, which varies tremendously
by innovation type. Simply put, some innovations are adopted much
more
rapidly
than others. The differences between categories are
not
perfectly
defined, but they do represent
generalizations
that
accurately characterize the
willingness
of a given person to adopt
an innovation. As will be addressed throughout this book, various
adopter categories place quite different demands on your system and
its architecture. Understanding adopter category differences will
help you meet these demands and accelerate adoption of your
solution.
Figure 2-2. The S-shaped curve of adoption
Innovators
The very first individuals to adopt an innovation are known as
innovators.
These people are usually more technically
curious
and enjoy "pushing the boundary" with new products and
services. They often have the necessary resources at their disposal
to "make" an innovation work. Innovators are tolerant of poor
installation and integration features and a lack of training,
documentation, and help systems. Unfortunately, early wins with
innovators may create a false sense of security that the product is
"ready for prime time" when it really isn't. The early majority
category is likely to demand that the same system accepted by the
innovators have good installation procedures and some integration
features and some training, documentation, and help.
Early Adopters
Following the innovators are the early adopters. While they also
like pushing the envelope, they are more conservative. Because they
are more conservative, they expect a more "complete" product, and
are more demanding on every facet of the proposed solution. Meeting
these increased demands is worth the effort, as early adopters are
key predictors for overall success. If
they
can be
convinced of the innovation's merits, chances are good you've got
the foundation of a winning solution. If they can't, you probably
don't. Closing the gap between innovators and early adopters is
referred to as
crossing
the
chasm
,
which is also the
title of the influential marketing book written by Geoffrey
Moore.
Early Majority
Close on the heels of the early adopters are the early majority.
As you might expect, these individuals are considerably more
conservative than the innovators and still more conservative that
the early adopters. This is not
necessarily
bad, for this portion
of the curve is often when the price/performance associated with
the new product becomes most favorable. The earliest of the early
majority often find the greatest competitive advantage: Most of the
major kinks have been worked out, and they should be getting a
fairly
reliable product. From the perspective of product
management, arguably the most important aspect of the early
majority is that they will require references to key early adopters
to be assured that the product works. This includes such things as
customer success stories and ROI (return on investment)
analyses.
Late Majority
The late majority are reluctant to adopt a new product,
preferring tried and true mechanisms for dealing with problems. In
fact, they may only adopt under significant economic pressure.
Unfortunately, adopting this late in the process often results in
the late majority receiving far fewer economic advantages than the
early majority.
Laggards
Individuals who wait the longest to adopt an innovation are
characterized as laggards. In general, they have the
lowest
social
and economic status of all adopter categories. By adopting so late
they derive little, if any, economic benefit from the
innovation.
These broad categories represent a relationship between an
individual and a given innovation. They are not universal labels
but
convenient
tools for understanding the behavior of key market
segments. It is important to remember that innovations are adopted
primarily because of their perceived effects on current problems.
You might quickly adopt a new release of your favorite compiler in
the middle of a project,
especially
if this compiler provides a
much-needed bug fix or new feature. In marketing terms, you're an
innovator. Alternatively, if the new release fails to address any
specific problems, it is far safer and cheaper to stick with the
current compiler, which categorizes you as a member of one of the
other adopter categories.
The categories define not only adopters but also the
maturation
process associated with entire markets. As of the writing of this
book, the CDMA-based
cell
phone market is mature, while the
3G-based market is just emerging. Within these markets the adopter
categories exist. In
subsequent
chapters I will refer to both
markets and adopter categories in the context of creating and
sustaining
winning solutions.
The Whole Product
The concept of a "whole product" helps product managers create
the full range of solutions required for success in the
marketplace
. Consider a common product, such as a cell phone. The
generic product
is the cell phone, a device that
enables us to conveniently make phone calls. But, as
anyone
who has
one
knows
, it must be augmented in a variety of ways before it
becomes truly useful. For example, if you're unable to receive a
call the cell phone service provider almost always provides you
with voice mail. This is the
expected product,
which
is commonly defined as the smallest configuration of products and
services necessary to
minimally
meet customer expectations.
Moving beyond these minimal expectations is where real value and
customer loyalty can be created. An example is a cell phone that
allows you to pay online with a credit card or one that has a
visible indicator of how many minutes
remain
on your monthly plan.
This is what's known as an
augmented product,
or one
that has been designed with a variety of "extras" to provide the
maximum value.
These small ideas are just a few of the things I'd like in my
cell phone plan. Surely you can think of others. If we enumerated
these ideas, we'd have a definition of the true
potential
product
that would exist for cell phone users: the full set
of creative ideas that continues our product's growth and expands
its market.
The four product concepts collectively represent the "whole
product." When applied to the world of technology, they reveal some
surprising insights. While the generic product might be the
application, we expect that it will be relatively easy to install,
that it will
operate
in a manner that is consistent with other
applications on our
chosen
platform, and that it will have basic
online reference materials. Augmenting this product with an
extensible API or including sophisticated operation and analysis
capabilities may make us very happy. All of these capabilities are
supported, directly or indirectly, through the choices made in the
overall architecture of the system.
Marketing types often use the
term
whole product
when they should be using
expected product
or
augmented product.
Unfortunately, this can cause
confusion, because the perception of the generic, expected,
augmented, or potential product changes over time as technology and
markets mature. To make the distinction clear, I use the term
target product
to define what is being created and
offered
to a given target market. In the early stages of the
market, the target product may consist primarily of the generic
product, but as the market matures the target product must
evolve
because the majority of customers are unwilling to accept anything
less than the expected or augmented product. The target product is
related to a specific release, but the terms are not synonymous.
For example, it may include specific choices made regarding
business models or support that do not directly relate to the
system as it is delivered to your customer.
Technical versus Market Superiority
Product managers love the idea of
superiority
because they can exploit it to create unfair advantages in a given
market and thereby dominate it. However, there are various kinds of
superiority, not all of which translate into a winning solution.
Technical superiority is often easily
duplicated
, unless protected
by patents, trade secrets, or other forms of intellectual property
protection. Market superiority can be stronger, consisting of
everything from a brand
name
to a distribution channel. A
well-known example of market superiority is Microsoft's OEM
contracts, which have resulted in Microsoft operating systems being
installed by default in the vast majority of personal
computers.
Position and Positioning
Your
position
is a sober, objective, and accurate
assessment of how your customers currently categorize or perceive
your product. It is their point of view, not yours. It is
objective, which means that, if your customers think your product
is hard to use, it is.
Positioning
is a strategic, managed effort to
create and defend a
distinctive
concept that your customer can care
about and remember. Unlike position, which is about the present,
positioning is about the future.
Marketing people care about position versus positioning because
the goal of positioning is to have potential customers naturally
think of your product/service before all others. Consider 7-Up, a
lemon-lime soft drink. Common sense might have tried to position it
as the freshest lemon-lime soft drink or the most sparkling or the
first, the best, or the most lively or the lemon-lime drink for the
young at heart. Uncommon sense decided to get 7-Up off that
battlefield and to hitch its star to the thriving cola category:
"We're not lemon-lime soda, we're the Uncola."
In technical markets positioning can matter more than position,
because purchasing decisions are not controlled by rational
thought. Instead, most are driven first and foremost by emotions
and only later
backed
up with objective "facts" that support the
emotions. Consider your own behavior when making a purchase. Do you
really go with
Consumer Reports
when it recommends a
product or company you've never
heard
of? Or, like most of us, do
you go with the product or company that has positioned itself as
the leader?
The Motivational Impact of Effective Positioning
I've found a very strong correlation between a product
development team in trouble and a product with
ineffective
or
nonexistent positioning. Positioning isn't just about creating a
future for your customers. To be effective, it must be about
creating a compelling future for
everyone,
including
the development team.
Whenever I am asked to work with an engineering team I
inevitably end up with the product management team (and vice
versa!). My experience goes something like this. The development
team can fairly quickly create a position, for they know the good
and the bad of their product (although struggling
teams
spend
a
disproportionate amount of their time focusing on the bad). They
can't tell me their positioning either because they don't have one
or because it isn't compelling; so I work with product management
and help them create a compelling vision of the future.
Once we've done this I've found that it has a tremendous
motivational impact on the development team. For perhaps the first
time, they know they are going to be creating a future that their
customers care abouta future they can live in for quite some time
because it is strategic and defensible and not based on a fleeting
set of easily duplicated features.
It can be difficult to create a "motivational" positioning from
scratch. If you find yourself stuck, try filling in the blanks in
this "classic" positioning statement formula to get yourself
started.
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For
|
<target customer>
|
|
Who
|
<compelling reason to buy>
|
|
Our product is
|
<product category>
|
|
That
|
<key benefit>
|
|
Unlike
|
<main competitor>
|
|
Our product
|
<key differentiation>
|
Applying this formula to the fictitious benefits management
system described earlier, we might create something like the
following:
For
hospitals
with 250 to 1,000 employees who are
finding benefits management costs to be increasing each year, our
product is a self-service, Web-based benefits management system,
that, unlike traditional mainframe-based benefits systems, provides
easy, low-cost, and universal access to all benefits management
functions.
|
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It follows that positioning is rarely, if ever, feature based.
It is far better to own a meaningful and relevant benefit in the
customer's mind than to own a temporary advantage in features.
Positioning is long term, strategic, defensible, and ownable.
Features are short term and can be duplicated. This means that
successful positioning can focus on only one concept one that is
narrow enough to be compelling and broad enough to allow for the
future.
Once positioning has been set, you must continually create and
recreate a position that moves you toward this goal. If not, your
positioning quickly becomes meaningless and loses all value in the
mind of the customer.
Brand
Your brand is the promise you make to a customerit is why people
care.
Everything
you and your company do is reflected
in it. This includes partnerships, customer support, the nature and
structure of the company's Web site, the quality of the goods and
services it provides to customers, and the manner in which it
manages
profits. To
illustrate
the importance of brand, consider
the differences that come to mind when I compare Mercedes and
Hyundai, Coke and Pepsi, or Microsoft and Sun. This is one reason
that brand management is a very important part of product and
marketing managers' job functions.
Brands are usually represented and communicated through a number
of brand elements: terms, symbols, slogans, and
names
. Brand
elements are often protected as intellectual property, notably by
trademarks and copyrights. The impact of brand elements on creating
a winning solution and their effects of software architecture are
discussed in Chapter 9.
The Main Message
Your main message is a short (one- or two-phrase) statement that
creatively captures the positioning. It should provide a
continually useful bridge between your position and your
positioning,
reinforcing
the positioning while making certain your
customer "gets" what you're saying. The main message is important
because it
drives
all creative marketing communication activities,
from press releases to advertisements.
The main message should be customer-centric. Unfortunately, the
number of times this simple and pretty much obvious advice is not
followed is surprising. Too often, messaging for technology
products becomes shrouded in technical jargon, which often
prevents
the message from reaching its intended market. There are times when
highly technical messaging does work, but like all good messaging
it is what a customer "has ears to hear" that is the true
foundation of a good message. Great messages express an important
benefit, telling customers why they should care or how the product
will solve their
headaches
. Finally, any specific message that is
delivered to customers must be accurate and truly supported by the
product.
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