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\r character, 264–265
radio buttons
defined, 472
working with, 299–300, 300
RadioBoats class, 299–300
RAM, 248–249. See also memory
random method, 243
RandomAreas class, 244
read method, 254
Read10Bytes class, 254–255
readBoolean method, 260
readByte method, 260
Reader class, 263
readers, 263, 264, 472
reading, 249
bytes, 254–255, 256
data, 259–261, 259, 262
readLine method, 265–266
readUTF method, 260, 263
ReadWithChain class, 260
reconfigure method, 377–378, 386–387
Rectangle class, 133
rectangle method, 281
rectangles
drawing, 279, 279
filled, 281, 281
red color, 273–274
redrawing, 276
reference-dot notation, 126
reference variables, 109
references
to arrays, 110–112, 112
with compiler, 155
defined, 472
equality of, 234, 234, 472
to methods, 112–114, 113
to objects, 121, 121, 190–192
passing arguments by, 67
for variables, 134–136
regions in layout managers, 317–319, 318–319
registers, 5, 6
RemoteEnvelopeCountException class, 219
removeActionListener method, 335
removeItemListener method, 352
repaint method
for ColorTest, 374
for main display area, 377–378
in Nim game, 348
result types in operations, 52–54, 53
return character, 264–265
return statement, 64
return types and values
defined, 472
for methods, 60–61, 64–65
ReusesNames class, 69
RIGHT area, 315
right-shift operation, 42–44, 43
row major order
defined, 472
in text areas, 310
rows in text areas, 310
Run Lightspeed option, 10
runtime exceptions, 205–208
RuntimeException class, 205
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