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J
joystick input
enumerating joysticks, 32
JoystickState structure, 33
Jukebox class
attributes and properties, 284
constructor, 285
holding collections, 287
methods
AddSong method, 285
Next method, 287
Play method, 286
Stop method, 287
playing multiple songs, 284
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Introduction to 3D Game Engine Design Using DirectX 9 and C#
ISBN: 1590590813
EAN: 2147483647
Year: 2005
Pages: 98
Authors:
Lynn Thomas Harrison
BUY ON AMAZON
Java I/O
Communicating Between Threads Using Piped Streams
The Channel Interfaces
Datagram Channels
The Java Communications API
Communicating with a Device on a Port
Absolute Beginner[ap]s Guide to Project Management
Management Fundamentals for Project Control
Powerful Techniques for Minimizing Project Changes
Typical Problems
Where Is Leadership Needed on a Project?
Managing Project Communications
The Complete Cisco VPN Configuration Guide
Traffic Issues
VPN Components
VPN Client Troubleshooting
PIX and ASA Product Information
ISAKMP/IKE Phase 1 Management Connection
C++ How to Program (5th Edition)
Default Memberwise Assignment
Exercises
Exercises
G.3. Class Screen
Appendix K. XHTML Special Characters
Mapping Hacks: Tips & Tools for Electronic Cartography
Hacks 1-13
Hack 28. Experiment with Different Cartographic Projections
Hack 62. Build a Car Computer
Hack 77. Become a GRASS Ninja
Hack 82. Find Nearby Things Using U.S. ZIP Codes
Understanding Digital Signal Processing (2nd Edition)
Chapter Three. The Discrete Fourier Transform
OPTIMIZED IIR FILTER DESIGN METHOD
COMPLEX DOWN-CONVERSION
DESIGNING A DISCRETE HILBERT TRANSFORMER
A PRACTICAL SPECTRUM ANALYZER
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